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Confirm or Deny: D&D4e would be going strong had it not been titled D&D
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<blockquote data-quote="spinozajack" data-source="post: 6604919" data-attributes="member: 6794198"><p>By the way, the poll is fundamentally flawed. Those are not the only two logical reasons.</p><p></p><p>There is a third option that should be there:</p><p></p><p>C) The fundamental game was flawed which caused its demise, and it didn't live up to the name it was given or the expectations of what people wanted out of a game of Dungeons and Dragons. Those two things combined hastened its demise, but without D&D as a name it wouldn't even have been as (un)successful as it was. So it should be counted lucky that it was graced with such a title.</p><p></p><p>Everywhere you go, every review you read, everyone you talk to, will say the same thing. D&D 5e feels like playing D&D again. Because they went back to the roots and analyzed what were the fundamentals that made a game feel like D&D. They actually took the time and make it an express design concern to make the game feel familiar, because they learned their lesson and learned from their mistakes. 5e would not be the success story it was without the excesses of 3e rules or the divergence of 4e ones from what was expected. Or from listening to what players wanted, which they didn't do at all during the development of 4e. I remember hearing about it and then suddenly it was out. Never got consulted or surveyed or anything like that.</p><p></p><p>Hour long skirmishes, talking all kinds of jargon keywords that had no connection to the story, having to use a grid for combat because abilities required precise positioning, 8 page character sheets full of combat only abilities, terrible adventures that even those who wrote them complained about how the awkward rules got in their way. There are plenty of interviews on this very site that I've read recently with publishers who are unanimous that 5th edition is a much better system to design adventures for, it's far more elegant and don't require a template or page spread formula and big set ups for each and every monster that they place in there.</p></blockquote><p></p>
[QUOTE="spinozajack, post: 6604919, member: 6794198"] By the way, the poll is fundamentally flawed. Those are not the only two logical reasons. There is a third option that should be there: C) The fundamental game was flawed which caused its demise, and it didn't live up to the name it was given or the expectations of what people wanted out of a game of Dungeons and Dragons. Those two things combined hastened its demise, but without D&D as a name it wouldn't even have been as (un)successful as it was. So it should be counted lucky that it was graced with such a title. Everywhere you go, every review you read, everyone you talk to, will say the same thing. D&D 5e feels like playing D&D again. Because they went back to the roots and analyzed what were the fundamentals that made a game feel like D&D. They actually took the time and make it an express design concern to make the game feel familiar, because they learned their lesson and learned from their mistakes. 5e would not be the success story it was without the excesses of 3e rules or the divergence of 4e ones from what was expected. Or from listening to what players wanted, which they didn't do at all during the development of 4e. I remember hearing about it and then suddenly it was out. Never got consulted or surveyed or anything like that. Hour long skirmishes, talking all kinds of jargon keywords that had no connection to the story, having to use a grid for combat because abilities required precise positioning, 8 page character sheets full of combat only abilities, terrible adventures that even those who wrote them complained about how the awkward rules got in their way. There are plenty of interviews on this very site that I've read recently with publishers who are unanimous that 5th edition is a much better system to design adventures for, it's far more elegant and don't require a template or page spread formula and big set ups for each and every monster that they place in there. [/QUOTE]
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Confirm or Deny: D&D4e would be going strong had it not been titled D&D
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