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General Tabletop Discussion
*Pathfinder & Starfinder
Confused about NPC/Monster generation
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<blockquote data-quote="pemerton" data-source="post: 4031936" data-attributes="member: 42582"><p>KM, I don't want to kickstart the whole simulation/gamism etc thing on this thread and derail it, so feel free to disregard this: but there is a coherent (non-hardcore simuationist) approach which says "Just because NPCs and monsters can do it, doesn't mean PCs can."</p><p></p><p>So in the same way that we don't allow PCs to be wealthy monarchs at 1st level (although there may be such NPCs in the gameworld), we don't allow them to be paper tigers (because, like a lot of ECL PCs built using the Savage-Species approach, they won't play very well).</p><p></p><p>I get the strong impression this doesn't really satisfy you, but I can see why the game only sets out to support a certain range of PCs. Not every conceivable possibility has to exist as a PC build.</p><p></p><p>The issue of monsters as allied that you have raised from time to time, however (and their treasure/equipment presumably feeds into that) is a good point that I agree with.</p></blockquote><p></p>
[QUOTE="pemerton, post: 4031936, member: 42582"] KM, I don't want to kickstart the whole simulation/gamism etc thing on this thread and derail it, so feel free to disregard this: but there is a coherent (non-hardcore simuationist) approach which says "Just because NPCs and monsters can do it, doesn't mean PCs can." So in the same way that we don't allow PCs to be wealthy monarchs at 1st level (although there may be such NPCs in the gameworld), we don't allow them to be paper tigers (because, like a lot of ECL PCs built using the Savage-Species approach, they won't play very well). I get the strong impression this doesn't really satisfy you, but I can see why the game only sets out to support a certain range of PCs. Not every conceivable possibility has to exist as a PC build. The issue of monsters as allied that you have raised from time to time, however (and their treasure/equipment presumably feeds into that) is a good point that I agree with. [/QUOTE]
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Confused about NPC/Monster generation
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