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Confused on Some Character Creation Mechanics
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<blockquote data-quote="billd91" data-source="post: 6112195" data-attributes="member: 3400"><p>A class skill gives you an extra +3 modifier if you train it. A trained skill that isn't a class skill doesn't get you that bonus. For example, Spellcraft is a class skill for the wizard. If he has an Int bonus of +4 and he trains that skill, his modifier with it (when making skill checks) is 1 (rank invested) + 4 (Int bonus) + 3 (trained class skill bonus) for +8. Pretty respectable for a 1st level character.</p><p></p><p>If he also invests in his Stealth skill, not a class skill, and he has a Dex bonus of +1, his modifier will be 1 (rank invested) + 1 (Dex bonus) for +2. Quite a bit less than that +8 but then his Dex isn't as impressive as his Int <strong>and he doesn't get the +3 trained class skill bonus</strong>. If this wizard multiclassed and took his next level as a rogue, that Stealth skill would now count as a class skill and, because he has trained it, he would suddenly get that +3 trained class skill bonus. He doesn't have to spend his rogue skill ranks to get that extra bonus - it just has to be trained and it just has to be on the class skill list for at least one of his classes.</p><p></p><p></p><p></p><p>You get them all. They're part of your class features as a 1st level wizard. This doesn't mean there won't be choices involved - you get to choose which arcane bond and which arcane school (see the descriptions of those class features for details). But you get <strong>ALL</strong> of the features.</p><p></p><p></p><p></p><p>You get 1 feat that can be any you qualify for - combat, skill-based, metamatic, whatever you want. You also get Scribe Scroll as a bonus feat for being a 1st level wizard. It appears in the Special column in the class table.</p><p></p><p>Humans gain a bonus feat at first level, but gnomes don't. It's one of the perks of being human. Gnomes get a bunch of other perks instead.</p><p></p><p>It helps to keep in mind that there are a few sources of feats. You get one set just for being a character in Pathfinder. You start with one and gain another one every odd character level you attain. So you gain an additional feat in this set at 3rd, 5th, 7th, etc.</p><p></p><p>Classes often grant additional, usually described as <strong>bonus</strong> feats as well. Fighters gain bonus feats at 1st, 2nd, 4th, and every even level. Wizards start with a bonus feat of Scribe Scroll and gain another every 5th level. When given by a class, the range of feats you can choose from is usually limited as described in the class description. They'll be fairly thematic to the class - fighters get combat feats, wizard item creation and metamagic feats, monks and rangers get feats that contribute to building particularly fighting styles, etc. The feats you gain just for being a PF character (the ones on table 3-1) can be <strong>ANY</strong> feats you qualify for out of Chapter 5 (and other supplements).</p><p></p><p>That help?</p></blockquote><p></p>
[QUOTE="billd91, post: 6112195, member: 3400"] A class skill gives you an extra +3 modifier if you train it. A trained skill that isn't a class skill doesn't get you that bonus. For example, Spellcraft is a class skill for the wizard. If he has an Int bonus of +4 and he trains that skill, his modifier with it (when making skill checks) is 1 (rank invested) + 4 (Int bonus) + 3 (trained class skill bonus) for +8. Pretty respectable for a 1st level character. If he also invests in his Stealth skill, not a class skill, and he has a Dex bonus of +1, his modifier will be 1 (rank invested) + 1 (Dex bonus) for +2. Quite a bit less than that +8 but then his Dex isn't as impressive as his Int [b]and he doesn't get the +3 trained class skill bonus[/b]. If this wizard multiclassed and took his next level as a rogue, that Stealth skill would now count as a class skill and, because he has trained it, he would suddenly get that +3 trained class skill bonus. He doesn't have to spend his rogue skill ranks to get that extra bonus - it just has to be trained and it just has to be on the class skill list for at least one of his classes. You get them all. They're part of your class features as a 1st level wizard. This doesn't mean there won't be choices involved - you get to choose which arcane bond and which arcane school (see the descriptions of those class features for details). But you get [b]ALL[/b] of the features. You get 1 feat that can be any you qualify for - combat, skill-based, metamatic, whatever you want. You also get Scribe Scroll as a bonus feat for being a 1st level wizard. It appears in the Special column in the class table. Humans gain a bonus feat at first level, but gnomes don't. It's one of the perks of being human. Gnomes get a bunch of other perks instead. It helps to keep in mind that there are a few sources of feats. You get one set just for being a character in Pathfinder. You start with one and gain another one every odd character level you attain. So you gain an additional feat in this set at 3rd, 5th, 7th, etc. Classes often grant additional, usually described as [b]bonus[/b] feats as well. Fighters gain bonus feats at 1st, 2nd, 4th, and every even level. Wizards start with a bonus feat of Scribe Scroll and gain another every 5th level. When given by a class, the range of feats you can choose from is usually limited as described in the class description. They'll be fairly thematic to the class - fighters get combat feats, wizard item creation and metamagic feats, monks and rangers get feats that contribute to building particularly fighting styles, etc. The feats you gain just for being a PF character (the ones on table 3-1) can be [b]ANY[/b] feats you qualify for out of Chapter 5 (and other supplements). That help? [/QUOTE]
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