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*Pathfinder & Starfinder
Confusion Spell too Powerful?
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<blockquote data-quote="insanogeddon" data-source="post: 4724454" data-attributes="member: 82822"><p><strong>Conflict and Confusion about Confusion, Confused??</strong></p><p></p><p>We were!</p><p> </p><p>We had similar issues, which led to arguements. Some Dms/players act one way when they are hit by it but expect others to act different when their hit by it. </p><p> </p><p>Re writing spells is a pain for all and new players. We ruled the spell is exactly as it is, you are really confused in a hazzy fog of singular appathy and singular rage (thus would provoke).</p><p> </p><p>We also ruled it effects a <strong>singular </strong>target.</p><p> </p><p>Fix was universally effective and accepted, no complaints and no lack of it in our game... its become a save or die with a tactical risk component, those that love it still love it, those that don't don't. Even the ones who have always disliked it look on whimsically as it works and whine venomously at caster spell choice when it doesn't. But they are happy as its speedy now (24 pple hit and tracking them is a PAIN and make everyone hate the spell).</p><p>Those with wit do better than those without as they cast it with pertinent timing and position advantage. Being single target makes it special.</p><p> </p><p>For those that dislike the one target if your group agrees try 1 target per 4 levels within 30 ft of eachother or whatever (like haste or slow).</p><p> </p><p>Granted loosing burst type mechanics and adding targeting brings in line of sight issues but for mind effects its pretty acceptable.</p><p> </p><p>(alas for the confusion/quicken fog cloud combo!)</p></blockquote><p></p>
[QUOTE="insanogeddon, post: 4724454, member: 82822"] [b]Conflict and Confusion about Confusion, Confused??[/b] We were! We had similar issues, which led to arguements. Some Dms/players act one way when they are hit by it but expect others to act different when their hit by it. Re writing spells is a pain for all and new players. We ruled the spell is exactly as it is, you are really confused in a hazzy fog of singular appathy and singular rage (thus would provoke). We also ruled it effects a [B]singular [/B]target. Fix was universally effective and accepted, no complaints and no lack of it in our game... its become a save or die with a tactical risk component, those that love it still love it, those that don't don't. Even the ones who have always disliked it look on whimsically as it works and whine venomously at caster spell choice when it doesn't. But they are happy as its speedy now (24 pple hit and tracking them is a PAIN and make everyone hate the spell). Those with wit do better than those without as they cast it with pertinent timing and position advantage. Being single target makes it special. For those that dislike the one target if your group agrees try 1 target per 4 levels within 30 ft of eachother or whatever (like haste or slow). Granted loosing burst type mechanics and adding targeting brings in line of sight issues but for mind effects its pretty acceptable. (alas for the confusion/quicken fog cloud combo!) [/QUOTE]
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Confusion Spell too Powerful?
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