Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Confusion
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Irda Ranger" data-source="post: 3958589" data-attributes="member: 1003"><p>I knew I read it somewhere! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>On a meta-note, this difference of knowledge between those who have R&C and those who don't (or have it, but just looked at the pictures) is getting annoying. Morrus probably won't compile all the salient points on the 4E info page out of some respect of copyright (even though I'm not sure that would be a violation) or just "good will" to WotC, so the difference will remain essentially until June. I doubt everyone will parse all the threads for the tidbits left lying around. And even that's incomplete. :\ </p><p></p><p></p><p>Which doesn't make a lot of sense to me. I mean, maybe <em>you</em> don't care <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />, but (1) Why doesn't a mindless vermin fall for the same trick twice? (2) How does a PC who's had a power used against him not "learn that trick" and never fall for it again? (3) Why does a person who actually <em>has and uses</em> the same trick fall for it? (4) In the Displacer Beast example above, can you use powers against it that you used fighting the bandits if the Displacer Beast didn't see you use them?</p><p></p><p>It was not a well thought-out explanation. I'd almost prefer they just said "There is a special magic that only those with a Martial spirit can tap into. It is the magic of Crom, and the secrets of its working is the Riddle of Steel." It doesn't have to be exactly that, of course, but something. Maybe every mortal has a small Astral Spirit inside him, and Wizards and Fighters tap into it in different ways. Whatever.</p><p></p><p></p><p>That's terribly meta-gamey, and would annoy the heck out of me, but: They might. That would make an elven archery contest interesting.</p><p></p><p>I guarantee though we'll get some weird stuff if all those powers are usable at-will outside of combat. There's on ToB maneuver, for instance, that allows you to ignore hardness for one strike. That makes one Sunder per encounter really sick. But what happens if a PC decides to take his maul to a stone wall outside of combat? How quickly could he tunnel through a mountain? How many flying buttresses can be shattered before a whole cathedral comes down? Frankly, I have no idea what the answers are, but I bet some Sunder-happy barbarian with a big-ass hammer will ask you to make rulings on these.</p><p></p><p>As someone said above, PC's come up with weird, weird plans. And nothing allows for weirder plans than at-will, costless activities. I hope there's a one-minute rest rule just to curb the worst of the excesses. It's already funky enough when PC's keep Bags of Holding and Portable Holes handy as a "last ditch, foolproof escape hatch."</p></blockquote><p></p>
[QUOTE="Irda Ranger, post: 3958589, member: 1003"] I knew I read it somewhere! ;) On a meta-note, this difference of knowledge between those who have R&C and those who don't (or have it, but just looked at the pictures) is getting annoying. Morrus probably won't compile all the salient points on the 4E info page out of some respect of copyright (even though I'm not sure that would be a violation) or just "good will" to WotC, so the difference will remain essentially until June. I doubt everyone will parse all the threads for the tidbits left lying around. And even that's incomplete. :\ Which doesn't make a lot of sense to me. I mean, maybe [I]you[/I] don't care ;), but (1) Why doesn't a mindless vermin fall for the same trick twice? (2) How does a PC who's had a power used against him not "learn that trick" and never fall for it again? (3) Why does a person who actually [I]has and uses[/I] the same trick fall for it? (4) In the Displacer Beast example above, can you use powers against it that you used fighting the bandits if the Displacer Beast didn't see you use them? It was not a well thought-out explanation. I'd almost prefer they just said "There is a special magic that only those with a Martial spirit can tap into. It is the magic of Crom, and the secrets of its working is the Riddle of Steel." It doesn't have to be exactly that, of course, but something. Maybe every mortal has a small Astral Spirit inside him, and Wizards and Fighters tap into it in different ways. Whatever. That's terribly meta-gamey, and would annoy the heck out of me, but: They might. That would make an elven archery contest interesting. I guarantee though we'll get some weird stuff if all those powers are usable at-will outside of combat. There's on ToB maneuver, for instance, that allows you to ignore hardness for one strike. That makes one Sunder per encounter really sick. But what happens if a PC decides to take his maul to a stone wall outside of combat? How quickly could he tunnel through a mountain? How many flying buttresses can be shattered before a whole cathedral comes down? Frankly, I have no idea what the answers are, but I bet some Sunder-happy barbarian with a big-ass hammer will ask you to make rulings on these. As someone said above, PC's come up with weird, weird plans. And nothing allows for weirder plans than at-will, costless activities. I hope there's a one-minute rest rule just to curb the worst of the excesses. It's already funky enough when PC's keep Bags of Holding and Portable Holes handy as a "last ditch, foolproof escape hatch." [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Confusion
Top