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*Dungeons & Dragons
Conjure Animals 2024 - moving it & when does damage occur?
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<blockquote data-quote="Tessarael" data-source="post: 9727953" data-attributes="member: 12909"><p>From a game mechanic simplicity perspective, it would have been much simpler if they had just made it 10' radius and avoided the need for an unoccupied space. Something like this:</p><p></p><p><strong><span style="font-size: 15px">Conjure Animals </span></strong><span style="font-size: 15px">- level 3 Conjuration</span></p><p><span style="font-size: 15px"><strong>Casting Time:</strong> Action</span></p><p><span style="font-size: 15px"><strong>Range:</strong> 60 feet</span></p><p><span style="font-size: 15px"><strong>Components:</strong> V, S</span></p><p><span style="font-size: 15px"><strong>Duration:</strong> Concentration, up to 10 minutes</span></p><p></p><p>You conjure a pack of intangible nature spirits affecting a 15' radius around a spot that you can see. They do not occupy that space. You choose the spirits' animal form, such as wolves, serpents, or birds. You have advantage on Strength saving throws while in that area. When you move on your turn on subsequent turns after casting the spell, you can move the pack up to 30' to another position that you can see.</p><p></p><p>When the pack appears, is relocated, or when a creature moves into this spell's area of effect or ends its turn there, if you can see it, you can force that creature to make a Dexterity saving throw. On a failed save, the creature takes 3d10 slashing damage. A creature makes this save and takes damage only once per round.</p><p></p><p><strong>Using a Higher-Level Spell Slot:</strong> The damage increases by 1d10 for each spell slot level above 3.</p><p></p><p><strong>Edit:</strong> I have made it 15' radius to match the 2024 PHB area of effect. The 2024 area of effect is 10' beyond the 10'x10' area where the pack is located (i.e., 5' inner radius for the size large pack, 15' total radius), 700 square foot in the outer area and 100 square foot in the inner area where the pack is located on a square grid. If 10' radius for the effect was used, it would only be 300 square foot on a square grid; with 15' radius it is 800 square foot area on a square grid.</p></blockquote><p></p>
[QUOTE="Tessarael, post: 9727953, member: 12909"] From a game mechanic simplicity perspective, it would have been much simpler if they had just made it 10' radius and avoided the need for an unoccupied space. Something like this: [B][SIZE=4]Conjure Animals [/SIZE][/B][SIZE=4]- level 3 Conjuration [B]Casting Time:[/B] Action [B]Range:[/B] 60 feet [B]Components:[/B] V, S [B]Duration:[/B] Concentration, up to 10 minutes[/SIZE] You conjure a pack of intangible nature spirits affecting a 15' radius around a spot that you can see. They do not occupy that space. You choose the spirits' animal form, such as wolves, serpents, or birds. You have advantage on Strength saving throws while in that area. When you move on your turn on subsequent turns after casting the spell, you can move the pack up to 30' to another position that you can see. When the pack appears, is relocated, or when a creature moves into this spell's area of effect or ends its turn there, if you can see it, you can force that creature to make a Dexterity saving throw. On a failed save, the creature takes 3d10 slashing damage. A creature makes this save and takes damage only once per round. [B]Using a Higher-Level Spell Slot:[/B] The damage increases by 1d10 for each spell slot level above 3. [B]Edit:[/B] I have made it 15' radius to match the 2024 PHB area of effect. The 2024 area of effect is 10' beyond the 10'x10' area where the pack is located (i.e., 5' inner radius for the size large pack, 15' total radius), 700 square foot in the outer area and 100 square foot in the inner area where the pack is located on a square grid. If 10' radius for the effect was used, it would only be 300 square foot on a square grid; with 15' radius it is 800 square foot area on a square grid. [/QUOTE]
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Conjure Animals 2024 - moving it & when does damage occur?
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