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Connections between Different Planar Cosmologies
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<blockquote data-quote="glass" data-source="post: 8618452" data-attributes="member: 12251"><p>Canonically (for whatever that is worth), the Forgotten Realms was originally in the Great Wheel, then was in the World Tree, then the World Axis, and then was back in the Great Wheel. The official position is that these were simply different models for the same thing, and their popularity with sages and adventurers has waxed and waned over time, but that obviously does not work if I am having them definitely real and separate.</p><p> </p><p>Bouncing around like a pinball does not really seem appropriate, and it is a bit big and complicated to have multiple copies in different cosmologies, so I was going to stick Toril in the Great Wheel and ignore any reference to anywhere else. But then I read the bit in the 3.5 Players Guide to Faerun which refers to its having connections to multiple Astral Planes (and thus multiple sets of other planes), and the idea snagged in my brain. Given all the RSEs and Epic Magic (including at least two “Sunderings”) it makes sense that its planar connections are a bit more complicated than normal.</p><p> </p><p>So if we take PGtF's comment about multiple astrals at face value, that implies multiple cosmologies. With which astral you access when you cast Astral Projection (and which Ethereal for Etherealness, and which <em>whatever</em> for Plane Shift) depending on where on Toril you are standing when you cast them. Cast them in Faerun, and you access the great wheel, but cast them in the area of another pantheon, and you access different planes.</p><p></p><p>Multiple cosmologies also implies multiple material planes, which is where the idea of multiple Skies comes in. Although unlike Pelhorin, it is location you travel from rather than the means you use that matters. Take of from Faerun in a Spelljammer, and you find yourself in Realmspace. Take off from Zhakara, and you end up wherever the Zhakaran pantheon hangs out.</p><p></p><p>I was going to say more, but this post has already been a couple of days in the making (and besides, it is plenty long enough). Specifics to follow.</p><p></p><p>_</p><p>glass.</p></blockquote><p></p>
[QUOTE="glass, post: 8618452, member: 12251"] Canonically (for whatever that is worth), the Forgotten Realms was originally in the Great Wheel, then was in the World Tree, then the World Axis, and then was back in the Great Wheel. The official position is that these were simply different models for the same thing, and their popularity with sages and adventurers has waxed and waned over time, but that obviously does not work if I am having them definitely real and separate. Bouncing around like a pinball does not really seem appropriate, and it is a bit big and complicated to have multiple copies in different cosmologies, so I was going to stick Toril in the Great Wheel and ignore any reference to anywhere else. But then I read the bit in the 3.5 Players Guide to Faerun which refers to its having connections to multiple Astral Planes (and thus multiple sets of other planes), and the idea snagged in my brain. Given all the RSEs and Epic Magic (including at least two “Sunderings”) it makes sense that its planar connections are a bit more complicated than normal. So if we take PGtF's comment about multiple astrals at face value, that implies multiple cosmologies. With which astral you access when you cast Astral Projection (and which Ethereal for Etherealness, and which [i]whatever[/i] for Plane Shift) depending on where on Toril you are standing when you cast them. Cast them in Faerun, and you access the great wheel, but cast them in the area of another pantheon, and you access different planes. Multiple cosmologies also implies multiple material planes, which is where the idea of multiple Skies comes in. Although unlike Pelhorin, it is location you travel from rather than the means you use that matters. Take of from Faerun in a Spelljammer, and you find yourself in Realmspace. Take off from Zhakara, and you end up wherever the Zhakaran pantheon hangs out. I was going to say more, but this post has already been a couple of days in the making (and besides, it is plenty long enough). Specifics to follow. _ glass. [/QUOTE]
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