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Connor's Sorta Low CR Monster Thread- To be updated... eventually...
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<blockquote data-quote="ConnorSB" data-source="post: 1296813" data-attributes="member: 14273"><p>Yay! Another one! Also lacking background! But that will change!</p><p></p><p><strong>Gummy, Gelatinous Bulette </strong> </p><p> Huge Magical Beast</p><p>Hit Dice: 9d10+74 (121 hp)</p><p>Initiative: +2</p><p>Speed: 20 ft. (4 squares), burrow 10 ft.</p><p>Armor Class: 18 (–2 size, +10 natural), touch 8, flat-footed 18</p><p>Base Attack/Grapple: +9/+25</p><p>Attack: Bite +16 melee (2d8+8+ 1d8 acid)</p><p>Full Attack: Bite +16 melee (2d8+8+ 1d8 acid) and 2 claws +10 melee (2d6+4+ 1d8 acid) and slam +10 melee (2d6+4+ 1d8 acid)</p><p>Space/Reach: 15 ft./10 ft.</p><p>Special Attacks: Leap, Natural Acid</p><p>Special Qualities: Darkvision 60 ft., lowlight vision, scent, tremorsense 60 ft., Blindsight 60 ft., Resilient, Immunities</p><p>Saves: Fort +11, Ref +8, Will +6</p><p>Abilities: Str 27, Dex 11, Con 26, Int 1, Wis 9, Cha 2</p><p>Skills: Jump +18, Listen +7, Spot +1</p><p>Feats: Alertness, Iron Will, Track, Weapon Focus (bite)</p><p>Environment: Temperate hills</p><p>Organization: Solitary or pair</p><p>Challenge Rating: 9</p><p>Treasure: None</p><p>Alignment: Always neutral</p><p>Advancement: 10–16 HD (Huge); 17–27 HD (Gargantuan)</p><p>Level Adjustment: —</p><p></p><p><strong>Leap (Ex):</strong> A bulette can jump into the air during combat. This allows it to make four claw attacks instead of two, each with a +15 attack bonus, but it cannot bite.</p><p></p><p><strong>Resilient (Ex):</strong> Gummy has a less defined shape than a normal bulette. She is more difficult to critical hit, and therefore:</p><p>· Cannot be flanked;</p><p>· Takes 1d6 less damage from a successful sneak attack</p><p>· Takes 1/2 the additional damage dealt by a critical hit.</p><p><strong>Immunities (Ex):</strong> Gummy is immune to polymorphing and stunning</p><p><strong>Saving Throw Bonuses (Ex):</strong> Gummy gets a +4 racial bonus on saves against mind-affecting effects, poison, sleep, and paralysis</p><p></p><p><strong>Skills:</strong> Because Gummy is translucent, she gains +4 to hide checks.</p><p></p><p><strong>Background Forthcoming</strong></p><p></p><p><strong>Tactics Forthcoming</strong></p></blockquote><p></p>
[QUOTE="ConnorSB, post: 1296813, member: 14273"] Yay! Another one! Also lacking background! But that will change! [B]Gummy, Gelatinous Bulette [/B] Huge Magical Beast Hit Dice: 9d10+74 (121 hp) Initiative: +2 Speed: 20 ft. (4 squares), burrow 10 ft. Armor Class: 18 (–2 size, +10 natural), touch 8, flat-footed 18 Base Attack/Grapple: +9/+25 Attack: Bite +16 melee (2d8+8+ 1d8 acid) Full Attack: Bite +16 melee (2d8+8+ 1d8 acid) and 2 claws +10 melee (2d6+4+ 1d8 acid) and slam +10 melee (2d6+4+ 1d8 acid) Space/Reach: 15 ft./10 ft. Special Attacks: Leap, Natural Acid Special Qualities: Darkvision 60 ft., lowlight vision, scent, tremorsense 60 ft., Blindsight 60 ft., Resilient, Immunities Saves: Fort +11, Ref +8, Will +6 Abilities: Str 27, Dex 11, Con 26, Int 1, Wis 9, Cha 2 Skills: Jump +18, Listen +7, Spot +1 Feats: Alertness, Iron Will, Track, Weapon Focus (bite) Environment: Temperate hills Organization: Solitary or pair Challenge Rating: 9 Treasure: None Alignment: Always neutral Advancement: 10–16 HD (Huge); 17–27 HD (Gargantuan) Level Adjustment: — [B]Leap (Ex):[/B] A bulette can jump into the air during combat. This allows it to make four claw attacks instead of two, each with a +15 attack bonus, but it cannot bite. [B]Resilient (Ex):[/B] Gummy has a less defined shape than a normal bulette. She is more difficult to critical hit, and therefore: · Cannot be flanked; · Takes 1d6 less damage from a successful sneak attack · Takes 1/2 the additional damage dealt by a critical hit. [B]Immunities (Ex):[/B] Gummy is immune to polymorphing and stunning [B]Saving Throw Bonuses (Ex):[/B] Gummy gets a +4 racial bonus on saves against mind-affecting effects, poison, sleep, and paralysis [B]Skills:[/B] Because Gummy is translucent, she gains +4 to hide checks. [B]Background Forthcoming[/B] [B]Tactics Forthcoming[/B] [/QUOTE]
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