Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Connor's Weapon-a-Week Thread- Finally Updated 12/5!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ConnorSB" data-source="post: 1165095" data-attributes="member: 14273"><p><strong>Serpent's Coil</strong></p><p></p><p>Thr'iss was never really sane, and so it was no surprise when the lYuan Ti shamen took four of his pet pythons, smashed them to death, and reanimated them as his own personal weapon. Of course, the evil old snakeman never actually bothered to use it, much preffering his own claws when he was in the mood for eating humans, but he had it just in case. That is, until an adventuring band put him out of his evil misery and stole the unnamed whip, which they invariably called <em>Serpent's Coil</em>.</p><p></p><p>This +2 acidic (+1d6 acid damage as any other elemental abilitiy (flaming, for example)) whip is fassioned from multiple pythons. Not thier skins, but the actual pythons, magically animated. The hilt is stone. Jutting from it is the whip's length. From the end to the hilt, it consists of four pythons. The head of the first is the end of the whip, and its jaws are wide open, fangs exposed. The first python's tail is being swallowed by the second python's mouth, whose tail is... you get the picture, until the fourth python's body flows right into the hilt. What this looks like from afar is that the whip has three knots in it, with a fourth serving as a weighted head.</p><p></p><p>Besides it's base magicness, the whip has three properties. First, the snake head's fangs are poisionous, and every time it hits it injects the victim with <em>Serpant Slime</em>, a particularlly nasty poison.</p><p></p><p>Serpent Slime: Fort Save DC 20. Primary damage: 3d6 acid damage. Secondary damage: Tainted One Template (Savage Species)</p><p></p><p>The second ability is gross. Once per day, the pythons can each regergitate a length of the python they are swallowing. This increases the whip's reach by 10 feet, for a maximum of 10 rounds.</p><p></p><p>The last ability is probably the most, uhh, awsome. It came about as the snakey shaman's finally wish, a last burst of magic powered by his own death. Should the holder of the <em>Serpent's Coil</em> in hand, the hilt will disintigrate, and the whip will become four Fiendish Large Pythons, which will attack anything in sight, enemy or ally.</p><p></p><p>Requirements: 9th level caster, Must be able to cast Enlarge, Must have been bitten by a snake and injected with its venom.</p><p></p><p>Material Components: Four large Pythons, the acidic fangs of a Yuan Ti halfblood</p><p></p><p>Price: Masterwork Whip 315 gp</p><p>+3 enhancement: 18000 gp</p><p>Poision: 10000 gp (estimate, its pretty nasty stuff)</p><p>Reach: 4000 gp (estimate)</p><p>Snake thing: 5000 gp</p><p></p><p>Total: 37,315 gp</p><p></p><p>{EDIT: Added fiendish snake ability, history, price}</p></blockquote><p></p>
[QUOTE="ConnorSB, post: 1165095, member: 14273"] [b]Serpent's Coil[/b] Thr'iss was never really sane, and so it was no surprise when the lYuan Ti shamen took four of his pet pythons, smashed them to death, and reanimated them as his own personal weapon. Of course, the evil old snakeman never actually bothered to use it, much preffering his own claws when he was in the mood for eating humans, but he had it just in case. That is, until an adventuring band put him out of his evil misery and stole the unnamed whip, which they invariably called [i]Serpent's Coil[/i]. This +2 acidic (+1d6 acid damage as any other elemental abilitiy (flaming, for example)) whip is fassioned from multiple pythons. Not thier skins, but the actual pythons, magically animated. The hilt is stone. Jutting from it is the whip's length. From the end to the hilt, it consists of four pythons. The head of the first is the end of the whip, and its jaws are wide open, fangs exposed. The first python's tail is being swallowed by the second python's mouth, whose tail is... you get the picture, until the fourth python's body flows right into the hilt. What this looks like from afar is that the whip has three knots in it, with a fourth serving as a weighted head. Besides it's base magicness, the whip has three properties. First, the snake head's fangs are poisionous, and every time it hits it injects the victim with [i]Serpant Slime[/i], a particularlly nasty poison. Serpent Slime: Fort Save DC 20. Primary damage: 3d6 acid damage. Secondary damage: Tainted One Template (Savage Species) The second ability is gross. Once per day, the pythons can each regergitate a length of the python they are swallowing. This increases the whip's reach by 10 feet, for a maximum of 10 rounds. The last ability is probably the most, uhh, awsome. It came about as the snakey shaman's finally wish, a last burst of magic powered by his own death. Should the holder of the [i]Serpent's Coil[/i] in hand, the hilt will disintigrate, and the whip will become four Fiendish Large Pythons, which will attack anything in sight, enemy or ally. Requirements: 9th level caster, Must be able to cast Enlarge, Must have been bitten by a snake and injected with its venom. Material Components: Four large Pythons, the acidic fangs of a Yuan Ti halfblood Price: Masterwork Whip 315 gp +3 enhancement: 18000 gp Poision: 10000 gp (estimate, its pretty nasty stuff) Reach: 4000 gp (estimate) Snake thing: 5000 gp Total: 37,315 gp {EDIT: Added fiendish snake ability, history, price} [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Connor's Weapon-a-Week Thread- Finally Updated 12/5!
Top