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Consalidating more D&D flavor into ELRIC/DLOM/Stormbringer
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<blockquote data-quote="chakken98" data-source="post: 3169761" data-attributes="member: 47307"><p>I for one have already incorperated the Elric, Corum, and Hawkmoon idea's into my game. Although my players have yet to realize this, the spell casters are somewhat tied to the Lords of Chaos, and after X spells I tend to have them roll a Will or Fort save to resist the effects the Chaos lords might have on them (I.E gain a chaos virtue or ability both good and bad). For the Divine caster, I have them somewhat tied to the Lords of Law and grant them additional bonus in some cases. Sadly at the moment I don't have the full write up with me as some of you might wonder how this works. But both Chaos and Law have an upside and downside. I also created Corums world and most of Elric's (but i need to do a huge overhall on Elric as I changed some of the things in that world).</p></blockquote><p></p>
[QUOTE="chakken98, post: 3169761, member: 47307"] I for one have already incorperated the Elric, Corum, and Hawkmoon idea's into my game. Although my players have yet to realize this, the spell casters are somewhat tied to the Lords of Chaos, and after X spells I tend to have them roll a Will or Fort save to resist the effects the Chaos lords might have on them (I.E gain a chaos virtue or ability both good and bad). For the Divine caster, I have them somewhat tied to the Lords of Law and grant them additional bonus in some cases. Sadly at the moment I don't have the full write up with me as some of you might wonder how this works. But both Chaos and Law have an upside and downside. I also created Corums world and most of Elric's (but i need to do a huge overhall on Elric as I changed some of the things in that world). [/QUOTE]
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Community
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Consalidating more D&D flavor into ELRIC/DLOM/Stormbringer
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