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<blockquote data-quote="Dogreboy" data-source="post: 4487384" data-attributes="member: 45423"><p><strong>Zones and you</strong></p><p></p><p>Maybe I've misunderstood zone effects. Per the pages directly preceeding the cleric class they explain all the effects etc. In the zone entry it states the zone ends if not within range of the initial caster. As the zone is from a close 1 effect I was thinking it had to always be within 1 of the caster.</p><p> </p><p> Have I misread the entry?</p><p> </p><p>Under this understanding pushes etc can kill it, as can just the really restrictive movement. </p><p> </p><p> As well for any dropped creatures the enemy can just move away and after the zone heals it can only allow the healed creature to stand and ready an attack at best.</p><p> </p><p> As well not discussed is the visibility of the zone, opponents may move the target out of the radius to prevent healing.</p><p> </p><p> I mean overall is it an OK power...well sure it's a L5 daily, but there are a ton of restrictions to allow it to be used properly. As well after it works a couple times you will have monsters attacking the downed foes to ensure that they stay down.</p></blockquote><p></p>
[QUOTE="Dogreboy, post: 4487384, member: 45423"] [b]Zones and you[/b] Maybe I've misunderstood zone effects. Per the pages directly preceeding the cleric class they explain all the effects etc. In the zone entry it states the zone ends if not within range of the initial caster. As the zone is from a close 1 effect I was thinking it had to always be within 1 of the caster. Have I misread the entry? Under this understanding pushes etc can kill it, as can just the really restrictive movement. As well for any dropped creatures the enemy can just move away and after the zone heals it can only allow the healed creature to stand and ready an attack at best. As well not discussed is the visibility of the zone, opponents may move the target out of the radius to prevent healing. I mean overall is it an OK power...well sure it's a L5 daily, but there are a ton of restrictions to allow it to be used properly. As well after it works a couple times you will have monsters attacking the downed foes to ensure that they stay down. [/QUOTE]
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