Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Consequence and Reward in RPGs
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="SMHWorlds" data-source="post: 7716160" data-attributes="member: 6853809"><p>I don't agree with the article at all, but what is most telling is the (again) bias towards a D&D paradigm. Of course let me defend myself first, by saying I love D&D and have loved all editions but 4th, which I still managed to play. Liked Pathfinder in its vanilla state. So I am not a hater, but you cannot have a logical and critical discussion of gaming, even old school gaming, where you only talk about D&D or D&D style games. You need to put them all on the table or at least the ones you have played and then take a critical look at how they exist and evolve. Gaming is changing and tabletop games do indeed have an element of risk. What they are getting better at however, is making it possible for everyone to have a better footing and role when they play, to give everyone agency as opposed to just a few. It also brings a different skill set to the table, as some people grok and understand the improv nature of role playing better than others. Since it is a role playing game, that is at least as important a skill as understanding how the dice work.</p><p></p><p>What this and most articles like it ignore of course is the fact the <em>consequences are almost entirely in the hands of the GM and to a lesser extent the players</em>. All the rules do is offer tools that turn the desire for consequence into mechanical means by which we can adjudicate them.</p></blockquote><p></p>
[QUOTE="SMHWorlds, post: 7716160, member: 6853809"] I don't agree with the article at all, but what is most telling is the (again) bias towards a D&D paradigm. Of course let me defend myself first, by saying I love D&D and have loved all editions but 4th, which I still managed to play. Liked Pathfinder in its vanilla state. So I am not a hater, but you cannot have a logical and critical discussion of gaming, even old school gaming, where you only talk about D&D or D&D style games. You need to put them all on the table or at least the ones you have played and then take a critical look at how they exist and evolve. Gaming is changing and tabletop games do indeed have an element of risk. What they are getting better at however, is making it possible for everyone to have a better footing and role when they play, to give everyone agency as opposed to just a few. It also brings a different skill set to the table, as some people grok and understand the improv nature of role playing better than others. Since it is a role playing game, that is at least as important a skill as understanding how the dice work. What this and most articles like it ignore of course is the fact the [I]consequences are almost entirely in the hands of the GM and to a lesser extent the players[/I]. All the rules do is offer tools that turn the desire for consequence into mechanical means by which we can adjudicate them. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Consequence and Reward in RPGs
Top