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<blockquote data-quote="Hussar" data-source="post: 7716187" data-attributes="member: 22779"><p>I started playing in about 1980, so, I'm a bit younger than you. And, to be fair, I never played OD&D, so, I cannot comment on that.</p><p></p><p>But, all you have to do is look at the modules for AD&D. If you completed the GDQ series, as we did, you could potentially walk out with over a MILLION gp. Even modules like Keep on the Borderlands and whatnot were awash in gold. Good grief, the random treasure tables in AD&D gave treasure in THOUSANDS of gp. For a single monster (or group of monsters). Never minding that most treasure types included multiple magic items. That could be either kept or sold for more thousands of gp.</p><p></p><p>And, I killed far, far more PC's in 3e than in 2e. Mostly due to changing DMing styles, but, also the mechanics. AD&D monsters, after about 3rd or 4th level simply didn't do enough damage to kill PC's very often. Although, to be fair, the plethora of save or die effects did tend to keep lethality high. 3e monsters of an equivalent CR to the PC level can kill most PC's in a single round. I've never understood how 3e DM's weren't killing PC's left and right. I certainly was. Last 3e campaign I ran went 80 sessions with 30 PC deaths. And that was pretty par for the course.</p><p></p><p>Again, I don't understand how you couldn't be swimming in gold in AD&D. Not if you were actually using the rules.</p></blockquote><p></p>
[QUOTE="Hussar, post: 7716187, member: 22779"] I started playing in about 1980, so, I'm a bit younger than you. And, to be fair, I never played OD&D, so, I cannot comment on that. But, all you have to do is look at the modules for AD&D. If you completed the GDQ series, as we did, you could potentially walk out with over a MILLION gp. Even modules like Keep on the Borderlands and whatnot were awash in gold. Good grief, the random treasure tables in AD&D gave treasure in THOUSANDS of gp. For a single monster (or group of monsters). Never minding that most treasure types included multiple magic items. That could be either kept or sold for more thousands of gp. And, I killed far, far more PC's in 3e than in 2e. Mostly due to changing DMing styles, but, also the mechanics. AD&D monsters, after about 3rd or 4th level simply didn't do enough damage to kill PC's very often. Although, to be fair, the plethora of save or die effects did tend to keep lethality high. 3e monsters of an equivalent CR to the PC level can kill most PC's in a single round. I've never understood how 3e DM's weren't killing PC's left and right. I certainly was. Last 3e campaign I ran went 80 sessions with 30 PC deaths. And that was pretty par for the course. Again, I don't understand how you couldn't be swimming in gold in AD&D. Not if you were actually using the rules. [/QUOTE]
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