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<blockquote data-quote="Saracenus" data-source="post: 7716211" data-attributes="member: 47839"><p>Dude. I am happy that our hobby has left you in the dust. This is exactly the attitude that keeps our hobby segmented in to little tribal groups. </p><p></p><p>I have been playing just as long as you (maybe even longer) and what you are advocating is the exact opposite of my personal organizing philosophy, "More places to play, more people to play with."</p><p></p><p>I don't know what games you are playing today, but we live in a world of choice right now. There are amazing games coming out every month. It is hard to keep up. Even in the segment you call out, RPGs, you can find what you want. Hell, in the current published version of D&D by WotC you can turn some dials and make the game as grim and consequence driven as you could possibly want or you can go the opposite way. You just are lamenting that your personal preference isn't the default setting of the game.</p><p></p><p>Here is my recommended RPG system for you, Harnmaster (not the game world Harn, which is amazing, but the rules system created to support it). It has all the possible simulationist detail you could want. Combat is a horror show! Complicated, check. Brutal, check. If the combat itself doesn't kill you, the infection rules probably will. It does have an amazing character background generation system that really ties you into the world. I am just not sure you need to use it because if you try to do anything "heroic" you will be busy building a new Player Character. It sounds right in your sweet spot.</p><p></p><p>Meanwhile I am going to go have some fun (as I define it) and go play some of the following:</p><p><strong>Arkham Horror: The Card Game</strong> - (a co-operative deck building RPG that is near perfect in execution).</p><p><strong>Dead of Winter</strong> - Semi-cooperative boardgame with a betrayal mechanic. The zombies are just trying to kill you, the other survivors will put a knife in your back if you are not careful. </p><p><strong>D&D 5th Edition</strong> - Rebooting a Greyhawk campaign set in the town of Hardby.</p><p><strong>Dread </strong>- Quite possibly the most genius RPG system to run survival horror in. It uses a Jenga tower for task resolution, trust me, it is awe inspiring and will have you on the edge of your seat (just don't bump the damn table).</p><p><strong>Fiasco </strong>- Ever wanted to role-play the movie Fargo, A Simple Plan, Treasure of Sierra Madre? This is your jam. Everyone has a hook, a link, and plan. Let the dice fall where they may and in the aftermath be a glorious (or inglorious) as you may.</p><p><strong>Pandemic Legacy</strong> - A boardgame you play 12-24 times. But each time you play the board changes, cards get ripped up, and bad things happen. You want consequences, this game has it in spades. Season 1 has been a blast and Season 2 is almost upon us.</p><p><strong>Time Stories </strong>- Genre bending boardgame each scenario you play. But you will remember what you did and how many times it took you to get it right. Time travel/multi-worlds meets groundhog day. Not a true legacy format game but once you have played a scenario you will not be able to play it again.</p><p><strong>Dungeon </strong>- My 10 year old nephew loves this classic boardgame. Sometimes you just need to kick down the door, kill the monster, and steal its treasure.</p><p><strong>Tsuro of the Seas </strong>- Gorgeous tile laying game where your choices bring you that much closer to doom. If you need some randomness/variance add in the Tsunami, Magical Vortex, and/or a host of Sea Monsters to make the game even more chaotic fun.</p><p><strong>Karmaka </strong>- A game of multiple lives and reincarnation. Just remember that awesome screw your buddy play from a previous life can come back to haunt you in the next.</p><p></p><p>No how about you get off my lawn because me and the kids are going have a great time playing some games and not a single participation trophy to be found.</p></blockquote><p></p>
[QUOTE="Saracenus, post: 7716211, member: 47839"] Dude. I am happy that our hobby has left you in the dust. This is exactly the attitude that keeps our hobby segmented in to little tribal groups. I have been playing just as long as you (maybe even longer) and what you are advocating is the exact opposite of my personal organizing philosophy, "More places to play, more people to play with." I don't know what games you are playing today, but we live in a world of choice right now. There are amazing games coming out every month. It is hard to keep up. Even in the segment you call out, RPGs, you can find what you want. Hell, in the current published version of D&D by WotC you can turn some dials and make the game as grim and consequence driven as you could possibly want or you can go the opposite way. You just are lamenting that your personal preference isn't the default setting of the game. Here is my recommended RPG system for you, Harnmaster (not the game world Harn, which is amazing, but the rules system created to support it). It has all the possible simulationist detail you could want. Combat is a horror show! Complicated, check. Brutal, check. If the combat itself doesn't kill you, the infection rules probably will. It does have an amazing character background generation system that really ties you into the world. I am just not sure you need to use it because if you try to do anything "heroic" you will be busy building a new Player Character. It sounds right in your sweet spot. Meanwhile I am going to go have some fun (as I define it) and go play some of the following: [B]Arkham Horror: The Card Game[/B] - (a co-operative deck building RPG that is near perfect in execution). [B]Dead of Winter[/B] - Semi-cooperative boardgame with a betrayal mechanic. The zombies are just trying to kill you, the other survivors will put a knife in your back if you are not careful. [B]D&D 5th Edition[/B] - Rebooting a Greyhawk campaign set in the town of Hardby. [B]Dread [/B]- Quite possibly the most genius RPG system to run survival horror in. It uses a Jenga tower for task resolution, trust me, it is awe inspiring and will have you on the edge of your seat (just don't bump the damn table). [B]Fiasco [/B]- Ever wanted to role-play the movie Fargo, A Simple Plan, Treasure of Sierra Madre? This is your jam. Everyone has a hook, a link, and plan. Let the dice fall where they may and in the aftermath be a glorious (or inglorious) as you may. [B]Pandemic Legacy[/B] - A boardgame you play 12-24 times. But each time you play the board changes, cards get ripped up, and bad things happen. You want consequences, this game has it in spades. Season 1 has been a blast and Season 2 is almost upon us. [B]Time Stories [/B]- Genre bending boardgame each scenario you play. But you will remember what you did and how many times it took you to get it right. Time travel/multi-worlds meets groundhog day. Not a true legacy format game but once you have played a scenario you will not be able to play it again. [B]Dungeon [/B]- My 10 year old nephew loves this classic boardgame. Sometimes you just need to kick down the door, kill the monster, and steal its treasure. [B]Tsuro of the Seas [/B]- Gorgeous tile laying game where your choices bring you that much closer to doom. If you need some randomness/variance add in the Tsunami, Magical Vortex, and/or a host of Sea Monsters to make the game even more chaotic fun. [B]Karmaka [/B]- A game of multiple lives and reincarnation. Just remember that awesome screw your buddy play from a previous life can come back to haunt you in the next. No how about you get off my lawn because me and the kids are going have a great time playing some games and not a single participation trophy to be found. [/QUOTE]
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