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Consequence and Reward in RPGs
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<blockquote data-quote="Hussar" data-source="post: 7716682" data-attributes="member: 22779"><p>Funny thing is, you're STILL ignoring a lot of factors. That 3e PC you are talking about, has at best (since you've given him a 16 strength and 14 Con, a what, 12 Dex? So, +1 AC to his Scalemail armor of 14 (no shield since you've given him a two handed weapon). So, he's got a 15 AC. Mr. Orc has a +4 attack bonus (and crits 15% of the time) meaning he hits 50% of the time for 2d4+4 damage.</p><p></p><p>Now, our 1e fighter has banded and shield (since you gave him a longsword) and, let's be honest here, likely at least a 14 Dex (since you gimped his Str and Con, 6 shots gives him a pretty decent chance of at least that), giving him an AC of 2. Mr. Orc has a THAC0 of 19. He hits on a 17 or better for a d8 damage.</p><p></p><p>So, 1e orc hits half as often for half as much damage. While it's true that the 3e fighter likely has more HP, he doesn't have FOUR TIMES as many HP. True, the 1e orc can drop the fighter in one round. But, that orc has to get incredibly lucky. He's got a 20% chance of hitting and he's only got a 50% chance after he hits (presuming our fighter only has average HP). Our 3e orc is hitting 50% of the time, with a 15% chance of critting. And, his crit deals 4d4+8 points of damage - more than enough to drop our 1st level 3e fighter. </p><p></p><p>IOW, the 3e orc has just about the same chances of one shotting our 3e fighter, and a MUCH greater chance of dropping the fighter over time.</p><p></p><p>Put it this way. Over ten rounds of combat, the 1e orc hits twice, pretty much guaranteeing dropping the fighter but only just. Over the same period of time, the 3e orc hits 5 times, once with a crit - meaning our 3e orc, has effectively hit six times. Not only killing the fighter but probably killing his buddy too.</p><p></p><p>So, no, your analysis doesn't really carry a whole lot of weight AFAIC. You're ignoring all sorts of details, and massaging the situation.</p></blockquote><p></p>
[QUOTE="Hussar, post: 7716682, member: 22779"] Funny thing is, you're STILL ignoring a lot of factors. That 3e PC you are talking about, has at best (since you've given him a 16 strength and 14 Con, a what, 12 Dex? So, +1 AC to his Scalemail armor of 14 (no shield since you've given him a two handed weapon). So, he's got a 15 AC. Mr. Orc has a +4 attack bonus (and crits 15% of the time) meaning he hits 50% of the time for 2d4+4 damage. Now, our 1e fighter has banded and shield (since you gave him a longsword) and, let's be honest here, likely at least a 14 Dex (since you gimped his Str and Con, 6 shots gives him a pretty decent chance of at least that), giving him an AC of 2. Mr. Orc has a THAC0 of 19. He hits on a 17 or better for a d8 damage. So, 1e orc hits half as often for half as much damage. While it's true that the 3e fighter likely has more HP, he doesn't have FOUR TIMES as many HP. True, the 1e orc can drop the fighter in one round. But, that orc has to get incredibly lucky. He's got a 20% chance of hitting and he's only got a 50% chance after he hits (presuming our fighter only has average HP). Our 3e orc is hitting 50% of the time, with a 15% chance of critting. And, his crit deals 4d4+8 points of damage - more than enough to drop our 1st level 3e fighter. IOW, the 3e orc has just about the same chances of one shotting our 3e fighter, and a MUCH greater chance of dropping the fighter over time. Put it this way. Over ten rounds of combat, the 1e orc hits twice, pretty much guaranteeing dropping the fighter but only just. Over the same period of time, the 3e orc hits 5 times, once with a crit - meaning our 3e orc, has effectively hit six times. Not only killing the fighter but probably killing his buddy too. So, no, your analysis doesn't really carry a whole lot of weight AFAIC. You're ignoring all sorts of details, and massaging the situation. [/QUOTE]
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