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Consequences of Failure
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<blockquote data-quote="Charlaquin" data-source="post: 7796571" data-attributes="member: 6779196"><p>Just seems like a waste of time to me if that’s the only penalty. If the only penalty is that you don’t get the information, who cares? Just try again. If there’s something stopping you from trying again (including the DM ruling that you can’t retry with the same skill), then not getting the information wasn’t really the only penalty.</p><p></p><p></p><p>See, I would argue that all of these examples satisfy the requirement of a cost or consequence. Missing your Attack cost you your action (or a fraction of it if you have Extra Attack.) Failing to detect the lie means you might believe something that isn’t true. Getting noticed while trying to be stealthy usually leaves you in a dangerous situation. All of these things are meaningful costs/consequences for failure. What’s not such a meaningful cost/consequence is when you fail to find whatever you’re searching for and the only penalty is that you don’t find it until you try again and roll better. Or failing to pick the lock and the only penalty is that the door remains locked until you try again and roll better. Now, if the time it takes to try again brings you that much closer to the completion of the evil ritual, or the next roll for random encounters, that’s a different story.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 7796571, member: 6779196"] Just seems like a waste of time to me if that’s the only penalty. If the only penalty is that you don’t get the information, who cares? Just try again. If there’s something stopping you from trying again (including the DM ruling that you can’t retry with the same skill), then not getting the information wasn’t really the only penalty. See, I would argue that all of these examples satisfy the requirement of a cost or consequence. Missing your Attack cost you your action (or a fraction of it if you have Extra Attack.) Failing to detect the lie means you might believe something that isn’t true. Getting noticed while trying to be stealthy usually leaves you in a dangerous situation. All of these things are meaningful costs/consequences for failure. What’s not such a meaningful cost/consequence is when you fail to find whatever you’re searching for and the only penalty is that you don’t find it until you try again and roll better. Or failing to pick the lock and the only penalty is that the door remains locked until you try again and roll better. Now, if the time it takes to try again brings you that much closer to the completion of the evil ritual, or the next roll for random encounters, that’s a different story. [/QUOTE]
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