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<blockquote data-quote="Swarmkeeper" data-source="post: 7796711" data-attributes="member: 6921763"><p>This thread has been enlightening so far. Thanks for starting it, [USER=6801328]@Elfcrusher[/USER]</p><p></p><p>At our table last week, a player asked if his character recognized the leathery winged bird-like reptilian beasts that were attacking their ship in the fog. I simply said “no, these creatures appear to be from a land that time forgot.” </p><p></p><p>After the game, I second guessed myself. Was I telling the player what his character thought? Should I have asked him in return “tell me about what in your PC’s life experience might inform him about such creatures.”? In this case, I don’t think a roll was appropriate since there is no special ability to be gleaned for said creature. It was a Yes or No call on my part, but I still felt critical of myself that I may have botched it.</p><p></p><p>After reading some responses here, I now feel confident I can choose to say No since I had already established that the creatures were not known in the civilized world at all. But, with a good backstory reason (which I should have encouraged) I might have said Yes in the moment.</p><p></p><p>Now, what if PC’s backstory somehow included possible pertinent knowledge of said creatures AND said creatures had a special trait, like their bones could be ground up to brew a Heroism potion. Meaningful cost of failure = miss out on some treats. I guess I would set a reasonably difficult DC and ask for an INT roll letting the player know if they fail, they only get partial info since these creatures are so obscure. Whaddaya think?</p></blockquote><p></p>
[QUOTE="Swarmkeeper, post: 7796711, member: 6921763"] This thread has been enlightening so far. Thanks for starting it, [USER=6801328]@Elfcrusher[/USER] At our table last week, a player asked if his character recognized the leathery winged bird-like reptilian beasts that were attacking their ship in the fog. I simply said “no, these creatures appear to be from a land that time forgot.” After the game, I second guessed myself. Was I telling the player what his character thought? Should I have asked him in return “tell me about what in your PC’s life experience might inform him about such creatures.”? In this case, I don’t think a roll was appropriate since there is no special ability to be gleaned for said creature. It was a Yes or No call on my part, but I still felt critical of myself that I may have botched it. After reading some responses here, I now feel confident I can choose to say No since I had already established that the creatures were not known in the civilized world at all. But, with a good backstory reason (which I should have encouraged) I might have said Yes in the moment. Now, what if PC’s backstory somehow included possible pertinent knowledge of said creatures AND said creatures had a special trait, like their bones could be ground up to brew a Heroism potion. Meaningful cost of failure = miss out on some treats. I guess I would set a reasonably difficult DC and ask for an INT roll letting the player know if they fail, they only get partial info since these creatures are so obscure. Whaddaya think? [/QUOTE]
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