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General Tabletop Discussion
*Dungeons & Dragons
Consequences of Failure
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<blockquote data-quote="FrogReaver" data-source="post: 7798295" data-attributes="member: 6795602"><p>One of the telegraphing tramp quotes I was looking for wasn't very hard to find. The implication here obviously being that players don't need to check for traps at every door because I telegraph traps. But if players can miss the telegraphs then there is still a good reason for them to check for traps at every door. So my assumption was that you telegraphed traps in such a way that obviously couldn't be missed. Apparently that's incorrect. Yet, it wasn't made up - or done in an attempt to diminish your position, it was the correct conclusion to draw from the things you had told me thus far about your playstyle.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 7798295, member: 6795602"] One of the telegraphing tramp quotes I was looking for wasn't very hard to find. The implication here obviously being that players don't need to check for traps at every door because I telegraph traps. But if players can miss the telegraphs then there is still a good reason for them to check for traps at every door. So my assumption was that you telegraphed traps in such a way that obviously couldn't be missed. Apparently that's incorrect. Yet, it wasn't made up - or done in an attempt to diminish your position, it was the correct conclusion to draw from the things you had told me thus far about your playstyle. [/QUOTE]
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