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General Tabletop Discussion
*Dungeons & Dragons
Consequences of Failure
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<blockquote data-quote="Guest 6801328" data-source="post: 7799219"><p>I think it's pretty straightforward. If you're trying to sneak in, and you don't, you failed. Anything other than that is just trying to twist words to avoid an obvious conclusion.</p><p></p><p></p><p></p><p>I will definitely grant you that. DMing was easier when I did it this way. And it's easier when I play with a DM who does it this way, too. "I roll Investigation to look for traps....14." "Nope, you didn't find any." As you say, it's simpler.</p><p></p><p>But, for me, dissatisfying.</p><p></p><p></p><p></p><p>I did? In what way? I thought I was just contrasting what you and [USER=6779196]@Charlaquin[/USER] wrote about it. Did I misrepresent what you said?</p><p></p><p></p><p></p><p>You addressed [USER=15729]@Charlequin[/USER]'s goal, but, failed to address mine.</p></blockquote><p></p><p>As I said above, please explain how. I didn't do that intentionally. I may have misunderstood your goal.</p><p></p><p></p><p></p><p>Yeah, I don't think goal and approach would work for you as the go-to approach. As you said above, you want to win the arm wrestling match for the sake of winning the arm wrestling match. The way you use ability checks is just not going to mix well with goal and approach.</p><p></p><p></p><p></p><p>Huh? You lost me there. What job are you thinking of? I started this thread specifically looking for examples that seem, figuring that's where the most can be learned. And I've learned a lot in this thread.</p><p></p><p>The goal wasn't to persuade people who don't want to be persuaded that they should change their playstyle.</p><p>[/QUOTE]</p>
[QUOTE="Guest 6801328, post: 7799219"] I think it's pretty straightforward. If you're trying to sneak in, and you don't, you failed. Anything other than that is just trying to twist words to avoid an obvious conclusion. I will definitely grant you that. DMing was easier when I did it this way. And it's easier when I play with a DM who does it this way, too. "I roll Investigation to look for traps....14." "Nope, you didn't find any." As you say, it's simpler. But, for me, dissatisfying. I did? In what way? I thought I was just contrasting what you and [USER=6779196]@Charlaquin[/USER] wrote about it. Did I misrepresent what you said? You addressed [USER=15729]@Charlequin[/USER]'s goal, but, failed to address mine. [/quote] As I said above, please explain how. I didn't do that intentionally. I may have misunderstood your goal. Yeah, I don't think goal and approach would work for you as the go-to approach. As you said above, you want to win the arm wrestling match for the sake of winning the arm wrestling match. The way you use ability checks is just not going to mix well with goal and approach. Huh? You lost me there. What job are you thinking of? I started this thread specifically looking for examples that seem, figuring that's where the most can be learned. And I've learned a lot in this thread. The goal wasn't to persuade people who don't want to be persuaded that they should change their playstyle. [/QUOTE]
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