Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Consequences of Failure
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ovinomancer" data-source="post: 7801137" data-attributes="member: 16814"><p>I understand where you're coming from. I had the same opinions myself, and argued somewhat snarkily with [USER=97077]@iserith[/USER] once upon a recent time. There's a kind of shift in perspective necessary, and I know that's not helpful but I can't really seem to find a good way to get it across. I've tried to explain it how I came into it, but that's not worked. Anyway, the thing is, that once you've turned that corner, you'll see that there have been tons of good examples of play in goal and approach -- they just don't look the same as what you're used to.</p><p></p><p>Take the recent Insight thread. There was a lot of asking how you'd use goal and approach to tell if someone was lying and how it feels like you're looking for specific forms of phrasing to get to the same end. And, yeah, that happened, largely because there was an attempt to engage that example. But the truth is that, largely, telling if the NPC is lying is rarely going to be a big thing in goal and approach. The NPC lying to you is going to be part of the handle that engages the players in the fiction so that they can now use goal and approach to change the fiction. Insight to tell if an NPC is lying is really just not much of a thing outside of a few occasions. Insight to gain, well, insight into what an NPC cares about so you can leverage that to get them to come clean? That's the ticket. So, in that sense, there's just not really a good example because it's going to go pear-shaped immediately due to what actions are declared. But a good example would be saying that this NPC is definitely hiding something and what are you going to do to find out what?</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 7801137, member: 16814"] I understand where you're coming from. I had the same opinions myself, and argued somewhat snarkily with [USER=97077]@iserith[/USER] once upon a recent time. There's a kind of shift in perspective necessary, and I know that's not helpful but I can't really seem to find a good way to get it across. I've tried to explain it how I came into it, but that's not worked. Anyway, the thing is, that once you've turned that corner, you'll see that there have been tons of good examples of play in goal and approach -- they just don't look the same as what you're used to. Take the recent Insight thread. There was a lot of asking how you'd use goal and approach to tell if someone was lying and how it feels like you're looking for specific forms of phrasing to get to the same end. And, yeah, that happened, largely because there was an attempt to engage that example. But the truth is that, largely, telling if the NPC is lying is rarely going to be a big thing in goal and approach. The NPC lying to you is going to be part of the handle that engages the players in the fiction so that they can now use goal and approach to change the fiction. Insight to tell if an NPC is lying is really just not much of a thing outside of a few occasions. Insight to gain, well, insight into what an NPC cares about so you can leverage that to get them to come clean? That's the ticket. So, in that sense, there's just not really a good example because it's going to go pear-shaped immediately due to what actions are declared. But a good example would be saying that this NPC is definitely hiding something and what are you going to do to find out what? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Consequences of Failure
Top