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General Tabletop Discussion
*Dungeons & Dragons
Consequences of Failure
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<blockquote data-quote="Guest 6801328" data-source="post: 7801508"><p>I wasn't asking if you agree that it's a problem.</p><p></p><p>I was only asking if you agree/acknowledge/understand (take your pick)...</p><ol> <li data-xf-list-type="ol">That there are implications for rolling dice in the absence of negative consequences for failure. </li> <li data-xf-list-type="ol">That the consequence of "only one person gets to roll, once" is different from in-game, fictional consequences.</li> <li data-xf-list-type="ol">That, while you may not care about any of those implications or feel they adversely affect your game, they exist, and they may conflict with valid stylist preferences held by others.</li> </ol><p>In other words, that I'm not just making $%@# up in order to be a jerk.</p><p></p><p>If you're still not clear on why that's true, and you believe it may be true, I'm happy to try to spell it out again.</p></blockquote><p></p>
[QUOTE="Guest 6801328, post: 7801508"] I wasn't asking if you agree that it's a problem. I was only asking if you agree/acknowledge/understand (take your pick)... [LIST=1] [*]That there are implications for rolling dice in the absence of negative consequences for failure. [*]That the consequence of "only one person gets to roll, once" is different from in-game, fictional consequences. [*]That, while you may not care about any of those implications or feel they adversely affect your game, they exist, and they may conflict with valid stylist preferences held by others. [/LIST] In other words, that I'm not just making $%@# up in order to be a jerk. If you're still not clear on why that's true, and you believe it may be true, I'm happy to try to spell it out again. [/QUOTE]
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Consequences of Failure
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