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<blockquote data-quote="iserith" data-source="post: 7801799" data-attributes="member: 97077"><p>See the rules for passive checks though. What you suggest works in the context of Activities While Traveling as I stated upthread, but doesn't work for just "passively" noticing something. You're actively doing stuff with an uncertain outcome and a meaningful consequence for failure, such as searching for secret doors over and over again while traveling the dungeon, when a passive check comes into play. At the DM's discretion, that activity might mean the PC is not focused on watching for danger and cannot apply passive Perception to noticing hidden threats. Surprise is determined, for example, based on passive Perception while you're actively on alert for danger.</p><p></p><p>"Passive checks" aren't like they were in D&D 4e, but that section in the DMG reads as if the writer is confused about that or if it was written while the rules were still in transition. That is why I submit it's written in error. This is particularly apparent in my view when reading the rules for passive checks in D&D 4e Rules Compendium. If someone wants to hang their methods on that line in the trap section, fair enough, but that is some seriously shaky ground in my view and in any case has nothing to do with how I run games.</p></blockquote><p></p>
[QUOTE="iserith, post: 7801799, member: 97077"] See the rules for passive checks though. What you suggest works in the context of Activities While Traveling as I stated upthread, but doesn't work for just "passively" noticing something. You're actively doing stuff with an uncertain outcome and a meaningful consequence for failure, such as searching for secret doors over and over again while traveling the dungeon, when a passive check comes into play. At the DM's discretion, that activity might mean the PC is not focused on watching for danger and cannot apply passive Perception to noticing hidden threats. Surprise is determined, for example, based on passive Perception while you're actively on alert for danger. "Passive checks" aren't like they were in D&D 4e, but that section in the DMG reads as if the writer is confused about that or if it was written while the rules were still in transition. That is why I submit it's written in error. This is particularly apparent in my view when reading the rules for passive checks in D&D 4e Rules Compendium. If someone wants to hang their methods on that line in the trap section, fair enough, but that is some seriously shaky ground in my view and in any case has nothing to do with how I run games. [/QUOTE]
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