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<blockquote data-quote="iserith" data-source="post: 7805188" data-attributes="member: 97077"><p>Yeah, honestly, I think you and others are just speaking a different language than some of us are and it's not helping further the conversation. I've found that's often the case when Forge jargon or similar such terms, particularly from less well-known indie games are used. We lack a common vocabulary. It's often why I constrain my language to what is in the actual D&D 5e rules books. (Though "telegraphing" isn't a word that is used in them, to be fair. I, too, consider how I defined it as describing the environment, though others like [USER=29398]@Lanefan[/USER] consider it to be giving the mystery away.)</p><p></p><p>As for your suspicions, the latest of my queries were seeking such definitions because I was trying to square up certain assertions that were being made with my actual experience at the table and it seems I was correct in us not defining certain terms the same way. I do not claim to have any "secret sauce." I change the way I DM or GM based on the rules of the game that we're playing. The principles by which I try to guide my approach are found therein.</p></blockquote><p></p>
[QUOTE="iserith, post: 7805188, member: 97077"] Yeah, honestly, I think you and others are just speaking a different language than some of us are and it's not helping further the conversation. I've found that's often the case when Forge jargon or similar such terms, particularly from less well-known indie games are used. We lack a common vocabulary. It's often why I constrain my language to what is in the actual D&D 5e rules books. (Though "telegraphing" isn't a word that is used in them, to be fair. I, too, consider how I defined it as describing the environment, though others like [USER=29398]@Lanefan[/USER] consider it to be giving the mystery away.) As for your suspicions, the latest of my queries were seeking such definitions because I was trying to square up certain assertions that were being made with my actual experience at the table and it seems I was correct in us not defining certain terms the same way. I do not claim to have any "secret sauce." I change the way I DM or GM based on the rules of the game that we're playing. The principles by which I try to guide my approach are found therein. [/QUOTE]
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