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<blockquote data-quote="Campbell" data-source="post: 7808055" data-attributes="member: 16586"><p>The decision whether to roll the dice or not does not speak to relevance. In some methods of play you roll the dice because there is narrative uncertainty, meaning there is doubt how things will go in the fiction. In a television show this is where we would pan out or focus in, the tempo of the background music would increase. There is meaningful tension to resolve in the fiction.</p><p></p><p>When you roll a knowledge check you are not resolving tension or uncertainty in the narrative. You are resolving it in the players. That character knows what he knows. He knew before the dice roll. He knew it after. The fiction does not change. We just didn't know it as players. So it's basically just a chance to define up some new fiction. What do I know about trolls? You're trained in Arcana so you know blah blah. Where did you learn it? Blah blah.</p><p></p><p>I mean there are modes of play where I would roll the dice for this stuff, but not one based on dramatic tension.</p></blockquote><p></p>
[QUOTE="Campbell, post: 7808055, member: 16586"] The decision whether to roll the dice or not does not speak to relevance. In some methods of play you roll the dice because there is narrative uncertainty, meaning there is doubt how things will go in the fiction. In a television show this is where we would pan out or focus in, the tempo of the background music would increase. There is meaningful tension to resolve in the fiction. When you roll a knowledge check you are not resolving tension or uncertainty in the narrative. You are resolving it in the players. That character knows what he knows. He knew before the dice roll. He knew it after. The fiction does not change. We just didn't know it as players. So it's basically just a chance to define up some new fiction. What do I know about trolls? You're trained in Arcana so you know blah blah. Where did you learn it? Blah blah. I mean there are modes of play where I would roll the dice for this stuff, but not one based on dramatic tension. [/QUOTE]
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