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<blockquote data-quote="FrogReaver" data-source="post: 7809310" data-attributes="member: 6795602"><p>Many DMing techniques aren't readily apparent to players. The most you might notice is rolling dice in secret vs in open (unless your online and then u'd never see the secret rolls) or if you are required to state actions in goal and approach or if you are allowed to ask for skill checks directly etc.</p><p></p><p>But behind the scenes there's vastly different techniques that are used to produce that fictional world you are playing in and to create interesting situations in it. Interacting with an interesting situation in 1 game vs another probably feels about the same and that's whether the DM made it more story first, sandboxy, prepared significantly, just winged it or even altered trap locations / monster locations / stats etc.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 7809310, member: 6795602"] Many DMing techniques aren't readily apparent to players. The most you might notice is rolling dice in secret vs in open (unless your online and then u'd never see the secret rolls) or if you are required to state actions in goal and approach or if you are allowed to ask for skill checks directly etc. But behind the scenes there's vastly different techniques that are used to produce that fictional world you are playing in and to create interesting situations in it. Interacting with an interesting situation in 1 game vs another probably feels about the same and that's whether the DM made it more story first, sandboxy, prepared significantly, just winged it or even altered trap locations / monster locations / stats etc. [/QUOTE]
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