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Consequences of Failure
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<blockquote data-quote="Ovinomancer" data-source="post: 7810795" data-attributes="member: 16814"><p>Well, yes. If you, as DM, present an NPC where a large part of the challenge of the scene is determining that this NPC is lying, and you wish to gate that knowledge behind a check because you enjoy the play, then you'll find very little use for goal and approach because it actively fights against your goals of play. We've been telling you this for ages, now, across multiple threads. You set up play in ways that don't work with goal and approach. Cool.</p><p></p><p>That's not a fault of goal and approach, though.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 7810795, member: 16814"] Well, yes. If you, as DM, present an NPC where a large part of the challenge of the scene is determining that this NPC is lying, and you wish to gate that knowledge behind a check because you enjoy the play, then you'll find very little use for goal and approach because it actively fights against your goals of play. We've been telling you this for ages, now, across multiple threads. You set up play in ways that don't work with goal and approach. Cool. That's not a fault of goal and approach, though. [/QUOTE]
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