Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Consequences of playing "EVIL" races
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DammitVictor" data-source="post: 7930509" data-attributes="member: 6750908"><p>Well, just because someone needs to ask themselves if they're <em>really justified</em> in (saying no/nerfing something/attacking PCs) doesn't necessarily mean that the answer is "no".</p><p></p><p>I mean, I'm a pretty permissive DM when it comes down to it, but when I run <em>Dark Sun</em>, I expect my players to bring <em>Dark Sun</em> characters-- no Gnomes, no Paladins, and if you cast arcane magic in public, you better <em>pray</em> the lynch mob gets you first. (And yes, I'm still salty about that sidebar in 4e.) </p><p></p><p>And the thing is? None of the established D&D campaign settings were written the way people are trying to run them-- <em>The Complete Book of Humanoids</em> for AD&D 2e was <em>written for them</em>, random tables in the AD&D 1e DMG had encounters with humanoids <em>in metropolitan areas</em>, and while it's clear they're not even second-class citizens and don't enjoy legal protections, their existence is at least <em>conditionally</em> tolerated.</p><p></p><p><em>This is canon.</em> Dungeon Masters who run it differently are changing it for their own purposes.</p><p></p><p>Homebrew is a different story, of course. Homebrew is homebrew.</p><p></p><p>But then, if the Dungeon Master is the author of the setting then it is the DM who decided that humanoids would be treated this way by "civilized" folk-- I will <em>guarantee</em> you they made this decision 30 seconds after seeing the player's character sheet-- and thus it goes back to the fact that they designed their homebrew world this way, and the question: why?</p><p></p><p>Hence my post. DMs have all of the authorship and the authority in their worlds, but the title of this thread and many of the comments within it are worded to shirk the responsibility for it onto their players.</p><p></p><p>And, seriously, what is with all this passive-aggressive nonsense? If you only want certain races in your game, make a list; when players ask to play something else, refer them back to the list. Allowing the player to bring an unwanted character into your game and then punishing them for it is petty and childish.</p></blockquote><p></p>
[QUOTE="DammitVictor, post: 7930509, member: 6750908"] Well, just because someone needs to ask themselves if they're [i]really justified[/i] in (saying no/nerfing something/attacking PCs) doesn't necessarily mean that the answer is "no". I mean, I'm a pretty permissive DM when it comes down to it, but when I run [i]Dark Sun[/i], I expect my players to bring [i]Dark Sun[/i] characters-- no Gnomes, no Paladins, and if you cast arcane magic in public, you better [i]pray[/i] the lynch mob gets you first. (And yes, I'm still salty about that sidebar in 4e.) And the thing is? None of the established D&D campaign settings were written the way people are trying to run them-- [i]The Complete Book of Humanoids[/i] for AD&D 2e was [i]written for them[/i], random tables in the AD&D 1e DMG had encounters with humanoids [i]in metropolitan areas[/i], and while it's clear they're not even second-class citizens and don't enjoy legal protections, their existence is at least [i]conditionally[/i] tolerated. [i]This is canon.[/i] Dungeon Masters who run it differently are changing it for their own purposes. Homebrew is a different story, of course. Homebrew is homebrew. But then, if the Dungeon Master is the author of the setting then it is the DM who decided that humanoids would be treated this way by "civilized" folk-- I will [i]guarantee[/i] you they made this decision 30 seconds after seeing the player's character sheet-- and thus it goes back to the fact that they designed their homebrew world this way, and the question: why? Hence my post. DMs have all of the authorship and the authority in their worlds, but the title of this thread and many of the comments within it are worded to shirk the responsibility for it onto their players. And, seriously, what is with all this passive-aggressive nonsense? If you only want certain races in your game, make a list; when players ask to play something else, refer them back to the list. Allowing the player to bring an unwanted character into your game and then punishing them for it is petty and childish. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Consequences of playing "EVIL" races
Top