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Consequences of playing "EVIL" races
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<blockquote data-quote="Lanefan" data-source="post: 7930939" data-attributes="member: 29398"><p>Au contraire - they're exactly responsible.</p><p></p><p>You-as-player bring in something nobody wants to have around, it's on you when it dies or gets run off or whatever. You seem to want to (somewhat unfairly, IMO) transfer that responsibility on to the DM.</p><p></p><p>Conversely, it's just as plausible to say one of those is a DM being an inflexible hardass and the other is a DM trying to accommodate a player.</p><p></p><p>You're yet again assuming the bad stuff is going to always come from the DM.</p><p></p><p>And sometimes it will. Doesn't even have to be race-based. If we're in the Kingdom of Carta and that kingdom is at long-standing war with the Monarchy of Tewys, and you-as-PC decide to wrap yourself in the flag of Tewys and parade around in the main city of Carta, what do you think is gonna happen?</p><p></p><p>But yes, often the players-as-PCs sort this out among themselves...</p><p></p><p>Oh, I have. Seen it, done it, been on the receiving end of it.</p><p></p><p>99% of the time they don't need to.</p><p></p><p>As player, I've been in this position. 3e game, my PC is a Ranger with a side of Cleric who I've for ages played as an upstanding noble goodly sort who has no use for evil nor the type of creatures who tend to be such.</p><p></p><p>And sure enough, someone brings in a half-Dragon. My response boiled down to "I've trained half my life on how to kill things like this and now you expect me to run with one?!"</p><p></p><p>But in it came, and I gritted my teeth.</p><p></p><p>And sure enough, it ended up killing another party member, and then refused my challenge (a thrown gauntlet; only time in my life I've ever been able to have a PC do this!). I'd have been quite justified in doing all sorts of things at that moment, but I knew I was outnumbered by the half-Dragon and his pals and so cooled my jets.</p><p></p><p>Next time in town, my PC left that party and never returned. (the half-Dragon didn't last much longer, perma-dying in, I think, its next adventure)</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7930939, member: 29398"] Au contraire - they're exactly responsible. You-as-player bring in something nobody wants to have around, it's on you when it dies or gets run off or whatever. You seem to want to (somewhat unfairly, IMO) transfer that responsibility on to the DM. Conversely, it's just as plausible to say one of those is a DM being an inflexible hardass and the other is a DM trying to accommodate a player. You're yet again assuming the bad stuff is going to always come from the DM. And sometimes it will. Doesn't even have to be race-based. If we're in the Kingdom of Carta and that kingdom is at long-standing war with the Monarchy of Tewys, and you-as-PC decide to wrap yourself in the flag of Tewys and parade around in the main city of Carta, what do you think is gonna happen? But yes, often the players-as-PCs sort this out among themselves... Oh, I have. Seen it, done it, been on the receiving end of it. 99% of the time they don't need to. As player, I've been in this position. 3e game, my PC is a Ranger with a side of Cleric who I've for ages played as an upstanding noble goodly sort who has no use for evil nor the type of creatures who tend to be such. And sure enough, someone brings in a half-Dragon. My response boiled down to "I've trained half my life on how to kill things like this and now you expect me to run with one?!" But in it came, and I gritted my teeth. And sure enough, it ended up killing another party member, and then refused my challenge (a thrown gauntlet; only time in my life I've ever been able to have a PC do this!). I'd have been quite justified in doing all sorts of things at that moment, but I knew I was outnumbered by the half-Dragon and his pals and so cooled my jets. Next time in town, my PC left that party and never returned. (the half-Dragon didn't last much longer, perma-dying in, I think, its next adventure) [/QUOTE]
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