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Story Hour
Consequences of the Quill (Restored 5/13/06)
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<blockquote data-quote="LordVyreth" data-source="post: 1435838" data-attributes="member: 9626"><p><strong>Prologue: The Test of Death</strong></p><p></p><p>When we last left our heroes, three of them were about to be attacked by a blue dragon of impressive power and stature. What happened next was a clear lesson on what happens to a non-unified party. Torell, being a traditional hero of the martial persuasion, entered into direct combat with his massive adversary as soon as he possibly could. Petrach, despite his evil nature, demonstrated again his tendency to prefer an organized attack by using his magic to aid Torell. Lyle, however, had no such interest, and while his enemy and two competitors were distracted, he spied the dragon’s treasure horde still partially buried in the remains of the sand dune, and dashed in to raid it! A few rounds of attacks later, and Torell was no more, another victim to the endless might a dragon can focus on one target. Lyle and Petrach realized that the dragon would focus on them next, and fled down a side chamber. Since Lyle had only managed to obtain some of the dragon’s many orbs at this point, they decided to make one more attempt at the room. Petrach summoned a hellhound to aid him, and while it and the remaining zombie distracted the dragon, Lyle made one last attempt at the dragon’s treasure. The dragon, of course, made short work of his lesser enemies, and Lyle and Petrach fled again, after having only one more chance to steal from the monster. Petrach launched one last spell, a plague of insects, on the creature as he fled, but neither of them bothered to stick around long enough to see if it had any effect on the dragon. They soon caught up to Gurdal, who had reached the next test, the path of Memory. The three of them pondered this strange test, where the three of them had to look at a map of a maze for a few seconds, and then send strange lizard constructs into a hole and through the maze. Lacking any way to see the maze, they had to use simple guessing and what little they remember from the maps to remotely guide their tiny charges. Each of them had a few tries, and earned some orbs after their last try based on their best performance. As they left the room, the decorum, which was metallic and resembled a typical futuristic chamber, once again changed into a normal cave. They moved on to the path of Accuracy, the next challenge of this path. </p><p></p><p>Meanwhile, Ka’drylog finally managed to reach the dungeon. Well aware that he was behind all those that he saw enter the cave much earlier, he pondered the initial choice for but a moment before choosing the path of Power. There, his incredible muscles easily dispatched the kobold, earning him a bounty of orbs. He continued up the path, saw the split, and hearing the angry roars of the dragon, elected to try the other route, the path of Endurance. Back with the remaining three members of the original group, they had reached the path of Accuracy, which was another side cavern. When they entered it, the area transformed into an outdoors setting, and was essentially little more than a large box canyon. The test itself was basically a shooting range, which Gurdal not surprisingly easily did the best in, though Lyle ended the challenge with an excellent shot on the last target, which was both the hardest to hit and the most valuable. With the challenge over, they proceeded to the final test.</p><p></p><p>Ka’drylog, meanwhile, had reached the test of Endurance, but realizing how far behind he was, he skipped it entirely, to try and reach the ending before the others could reach it and write in the Book of Destiny using the Quill. He did, however, participate in the test after that one: the test of Persistence. This challenge was a matter of simple violence, as the challengers had to hack through parts of series of rotating walls, to claim an orb in the middle. Touching an orb also teleports the character back outside the outermost row of walls, forcing him to hack back in to claim another orb. Ka’drylog managed to get three orbs before the challenge ended, and then hurried to catch up to the rest of the party, who was already working on the final test.</p><p></p><p>OOC Notes: As you probably already guessed, the same player that played Ka'drylog played Torell earlier in the game.</p></blockquote><p></p>
[QUOTE="LordVyreth, post: 1435838, member: 9626"] [b]Prologue: The Test of Death[/b] When we last left our heroes, three of them were about to be attacked by a blue dragon of impressive power and stature. What happened next was a clear lesson on what happens to a non-unified party. Torell, being a traditional hero of the martial persuasion, entered into direct combat with his massive adversary as soon as he possibly could. Petrach, despite his evil nature, demonstrated again his tendency to prefer an organized attack by using his magic to aid Torell. Lyle, however, had no such interest, and while his enemy and two competitors were distracted, he spied the dragon’s treasure horde still partially buried in the remains of the sand dune, and dashed in to raid it! A few rounds of attacks later, and Torell was no more, another victim to the endless might a dragon can focus on one target. Lyle and Petrach realized that the dragon would focus on them next, and fled down a side chamber. Since Lyle had only managed to obtain some of the dragon’s many orbs at this point, they decided to make one more attempt at the room. Petrach summoned a hellhound to aid him, and while it and the remaining zombie distracted the dragon, Lyle made one last attempt at the dragon’s treasure. The dragon, of course, made short work of his lesser enemies, and Lyle and Petrach fled again, after having only one more chance to steal from the monster. Petrach launched one last spell, a plague of insects, on the creature as he fled, but neither of them bothered to stick around long enough to see if it had any effect on the dragon. They soon caught up to Gurdal, who had reached the next test, the path of Memory. The three of them pondered this strange test, where the three of them had to look at a map of a maze for a few seconds, and then send strange lizard constructs into a hole and through the maze. Lacking any way to see the maze, they had to use simple guessing and what little they remember from the maps to remotely guide their tiny charges. Each of them had a few tries, and earned some orbs after their last try based on their best performance. As they left the room, the decorum, which was metallic and resembled a typical futuristic chamber, once again changed into a normal cave. They moved on to the path of Accuracy, the next challenge of this path. Meanwhile, Ka’drylog finally managed to reach the dungeon. Well aware that he was behind all those that he saw enter the cave much earlier, he pondered the initial choice for but a moment before choosing the path of Power. There, his incredible muscles easily dispatched the kobold, earning him a bounty of orbs. He continued up the path, saw the split, and hearing the angry roars of the dragon, elected to try the other route, the path of Endurance. Back with the remaining three members of the original group, they had reached the path of Accuracy, which was another side cavern. When they entered it, the area transformed into an outdoors setting, and was essentially little more than a large box canyon. The test itself was basically a shooting range, which Gurdal not surprisingly easily did the best in, though Lyle ended the challenge with an excellent shot on the last target, which was both the hardest to hit and the most valuable. With the challenge over, they proceeded to the final test. Ka’drylog, meanwhile, had reached the test of Endurance, but realizing how far behind he was, he skipped it entirely, to try and reach the ending before the others could reach it and write in the Book of Destiny using the Quill. He did, however, participate in the test after that one: the test of Persistence. This challenge was a matter of simple violence, as the challengers had to hack through parts of series of rotating walls, to claim an orb in the middle. Touching an orb also teleports the character back outside the outermost row of walls, forcing him to hack back in to claim another orb. Ka’drylog managed to get three orbs before the challenge ended, and then hurried to catch up to the rest of the party, who was already working on the final test. OOC Notes: As you probably already guessed, the same player that played Ka'drylog played Torell earlier in the game. [/QUOTE]
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