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Consequences of the Quill (Restored 5/13/06)
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<blockquote data-quote="LordVyreth" data-source="post: 1569741" data-attributes="member: 9626"><p><strong>Corruption at Home</strong></p><p></p><p>It was going on into hour 6 of negotiations. The party was still trying to convince the guard that despite Fnipper’s slip of the tongue, he wasn’t really a threat to the entire kingdom, including the prince’s own mother and sisters. Not surprisingly, it wasn’t going well.</p><p></p><p> “Look, fine, I understand that he hasn’t been aware of the events going on in drow society for the last thousand years. We all thought deep gnomes were a myth as well. And yes, I can understand that he would be upset with drow after his entire village was wiped out by them. But we still can’t have him endangering lives because of this. Until this cult or whatever it is can be stopped, we are in a dangerous situation as it is.” Lancaster chose his words carefully. Negotiations have almost broken down repeatedly because he has refused to believe it really is a cult to a mythological fallen goddess without proof, and Tal and the others have been understandably upset about this. Even the statue that they pulled out and gave to the guards for examination wasn’t enough.</p><p></p><p> Finally, Tal had an idea, “What if we promised to watch him at all times, and kept the guard updated to his whereabouts? I understand you are worried about him, but I think you owe us a little trust at this point. Whether these Bas people are cultists or not, they are a real threat to the kingdom, and we have been risking our lives to fight them.”</p><p></p><p> Lancaster thought long and hard about this, and finally sighed. “Very well, I agree. I do trust you, you understand, but I have to think of the kingdom as a whole. I don’t want to start a riot or anything. We had enough trouble involving insurgents just a few months ago, remember.”</p><p></p><p> Finally, the party went home, and spent almost a month preparing to make their next move. The treasure that they earned fighting the Lady of Blood and her many allies and henchmen was split up, and the unneeded equipment was sold to pay for more useful items. Tal and Tsine also had to finish building their manor, which they started work on over the six months they mostly stayed in the city. At the same time, the party learned the local news that had passed since they left. The most important news was that Larissa had been placed under house arrest! Apparently, she had said something that the church or the royal family didn’t like, and using her previous claims about the existence of Bas against her, they made a case that she was a threat to the city. They also took Setish, the lizard woman defector that the church of Ordhari was keeping up to that point. Concerned, the party went to her to see if she was okay, and while she said she was fine for now, she warned them that they should be very careful about what they say from here on, especially about Bas or vocal denouncements of the government or church. </p><p></p><p> The other major rumor lately has been about the Malefactor drow. Only a few days ago, a defector from that group came to Methosilang, seeking asylum. Up until a week or so earlier, the drow attacks on border villages have intensified, but then they suddenly stopped, and the defector allegedly claimed that this was because of a battle for leadership among the drow, following the assassination of their old leader. However, the rumored drow defector was taken in by the government just recently, and there hasn’t been any word of or from, or even confirmation on the existence of, the drow since then.</p><p></p><p> Even on the streets, the party was starting to notice that the people were getting suspicious. The heroes, when recognized, were hailed as heroes by some, but others think they might be paranoid rabble-rousers who were escalating the threat and endangering the city. Some even said they were conspiring with the so-called cultists to fool the city into thinking there was a threat that didn’t really exist. Oddly enough, Fnipper was one of the few that they didn’t suspect, though that was because he so unassuming that he was practically invisible. Still, the party got worried and decided to keep him at home more often when he disappeared for a few minutes and came back with a spyglass that he apparently took off of a nearby noble’s house!</p><p></p><p> However, the danger to the party wasn’t always so hidden. One day, when the party was out eating at one of the finer restaurants in the noble district, there was a sudden noise just outside of their room. The party all sat up with a start, and heard the much more obvious sounds of someone running. Fnipper was the first to react, and he opened the window, and then climbed out of it. He saw a man clad in dark clothing, running away as quickly as he could. Quercus flew out the window and began to catch up to the man from the sky, while Robin crawled out and started firing at the fleeing man. However, it soon became obvious that he had friends, when a man on a nearby roof shot a ball of fire at Quercus. It exploded, but while Quercus was caught in the middle of the blast, he was able to concentrate on the problem before him and ignore the pain. </p><p></p><p> Dane, Tsine, and Tal each got out the window or out the door of the restaurant, and Tsine fired magic at the running man while Dane began to charge after him. Dane received a spell from Tal before he started, though, that sped up his motions until he was a blur. Though he didn’t catch up to the spy yet, it wouldn’t be long now. </p><p></p><p> The spy continued to run, as Quercus changed directly to attack the rooftop man, and Fnipper, Dane, and Robin continued to chase the spy. Twice during the race, first Fnipper and then Robin were distracted by two more apparent friends of the spy, who suddenly attacked them from the darkness. Fnipper easily evaded the attack of the first one, and stopped running to engage him. Robin had less luck dodging the second foe, but was able to respond with such a powerful blow to the man’s head with the flat of his blade that he turned and fled immediately. Robin moved to give chase, as Dane caught up to the runner. However, just as he was about to strike him with the blunt side of his own sword, the man suddenly turned, and tried to trip him, then pummel him with his fists. Fortunately, Dane was too strong and heavy to trip, though the two punches to his head left a ringing in his ears. Before he could recover, the man danced backwards a bit, and suddenly a wall of ice protected him from Dane. Dane looked for the source of the new obstacle, and saw the man Quercus was fighting grinning down at him. The spell-caster’s victory was short-lived, however, as Quercus pummeled him with his blade.</p><p></p><p> Dane was pondering how he could remove the wall when magic orbs and a sphere of flame appeared in front of him. Tal and Tsine had managed to catch up, and while their previous attempts to hit the agile spy failed due to his speed, they were able to almost shatter the wall. Dane chuckled as he reduced it to fragments, and then simply stepped through the cold air that was left behind, and tore into the surprised spy. He soon crumpled to the ground, ready to be arrested by the authorities.</p><p></p><p> Quercus then took off to help Robin find the thief that had fled earlier. It took a few minutes, but between Robin’s sharp eyes and his aerial perspective, they were able to corner him in an alley, and then beat him unconscious when he still resisted.</p><p></p><p> A few minutes later, the guards came, and took away the spies. Tal asked if they could be there for the questioning, but the guards declined. “These are just thief guild members. They were probably looking for an easy mark among the nobles, and obviously picked the wrong group to look for. I doubt we can hold them for long, however, since they didn’t really do anything to you except bother your meal. Unless we can connect them to some other crimes, and we certainly will look into that possibility, we can’t really charge them with much. But we will be in touch with what we learn.” They soon took off with the prisoners, leaving a suspicious Tal behind.</p><p></p><p> Finally, the house was finished, and it was time to plan their next move. But it was up to Quercus to make that decision. He had been pondering what to do with his sister for a month now. Finally, he has made a decision. “My friends, I think that Tsykie was right. She is my sister, and I owe her a chance to redeem herself. If you will help me, I will try to revive her. My plan is to leave the city, consecrate the land around us, and then revive her myself. I could use your help, though, in case, she, well, you know, converts the wrong way…”</p><p></p><p> Everyone was supportive, except for Fnipper, who agreed to go on the condition that he gets to kill her if she turns evil. Quercus was happy to have them help, but there was something he didn’t tell them. If she does turn out good, he would have fulfilled the main purpose of his adventuring for almost a year. If he finally has a chance to have that part of his family with him again, he wants a chance to be there for her, and maybe find their father with her help. Either way, after this adventure, he will have to tell someone he cares about goodbye.</p><p></p><p> OOC Notes: Any comparisons to real-life politics are, for the most part, coincidence. The Fnipper/spyglass thing was real. I was starting to enjoy the character myself. </p><p> Sadly, the Quercus thing is real. Basically, at the end of this game session, the player of Quercus had a few issues with the game, and quit the campaign. The details will not be gotten into, but let’s just say they were unpleasant and leave it at that.</p></blockquote><p></p>
[QUOTE="LordVyreth, post: 1569741, member: 9626"] [b]Corruption at Home[/b] It was going on into hour 6 of negotiations. The party was still trying to convince the guard that despite Fnipper’s slip of the tongue, he wasn’t really a threat to the entire kingdom, including the prince’s own mother and sisters. Not surprisingly, it wasn’t going well. “Look, fine, I understand that he hasn’t been aware of the events going on in drow society for the last thousand years. We all thought deep gnomes were a myth as well. And yes, I can understand that he would be upset with drow after his entire village was wiped out by them. But we still can’t have him endangering lives because of this. Until this cult or whatever it is can be stopped, we are in a dangerous situation as it is.” Lancaster chose his words carefully. Negotiations have almost broken down repeatedly because he has refused to believe it really is a cult to a mythological fallen goddess without proof, and Tal and the others have been understandably upset about this. Even the statue that they pulled out and gave to the guards for examination wasn’t enough. Finally, Tal had an idea, “What if we promised to watch him at all times, and kept the guard updated to his whereabouts? I understand you are worried about him, but I think you owe us a little trust at this point. Whether these Bas people are cultists or not, they are a real threat to the kingdom, and we have been risking our lives to fight them.” Lancaster thought long and hard about this, and finally sighed. “Very well, I agree. I do trust you, you understand, but I have to think of the kingdom as a whole. I don’t want to start a riot or anything. We had enough trouble involving insurgents just a few months ago, remember.” Finally, the party went home, and spent almost a month preparing to make their next move. The treasure that they earned fighting the Lady of Blood and her many allies and henchmen was split up, and the unneeded equipment was sold to pay for more useful items. Tal and Tsine also had to finish building their manor, which they started work on over the six months they mostly stayed in the city. At the same time, the party learned the local news that had passed since they left. The most important news was that Larissa had been placed under house arrest! Apparently, she had said something that the church or the royal family didn’t like, and using her previous claims about the existence of Bas against her, they made a case that she was a threat to the city. They also took Setish, the lizard woman defector that the church of Ordhari was keeping up to that point. Concerned, the party went to her to see if she was okay, and while she said she was fine for now, she warned them that they should be very careful about what they say from here on, especially about Bas or vocal denouncements of the government or church. The other major rumor lately has been about the Malefactor drow. Only a few days ago, a defector from that group came to Methosilang, seeking asylum. Up until a week or so earlier, the drow attacks on border villages have intensified, but then they suddenly stopped, and the defector allegedly claimed that this was because of a battle for leadership among the drow, following the assassination of their old leader. However, the rumored drow defector was taken in by the government just recently, and there hasn’t been any word of or from, or even confirmation on the existence of, the drow since then. Even on the streets, the party was starting to notice that the people were getting suspicious. The heroes, when recognized, were hailed as heroes by some, but others think they might be paranoid rabble-rousers who were escalating the threat and endangering the city. Some even said they were conspiring with the so-called cultists to fool the city into thinking there was a threat that didn’t really exist. Oddly enough, Fnipper was one of the few that they didn’t suspect, though that was because he so unassuming that he was practically invisible. Still, the party got worried and decided to keep him at home more often when he disappeared for a few minutes and came back with a spyglass that he apparently took off of a nearby noble’s house! However, the danger to the party wasn’t always so hidden. One day, when the party was out eating at one of the finer restaurants in the noble district, there was a sudden noise just outside of their room. The party all sat up with a start, and heard the much more obvious sounds of someone running. Fnipper was the first to react, and he opened the window, and then climbed out of it. He saw a man clad in dark clothing, running away as quickly as he could. Quercus flew out the window and began to catch up to the man from the sky, while Robin crawled out and started firing at the fleeing man. However, it soon became obvious that he had friends, when a man on a nearby roof shot a ball of fire at Quercus. It exploded, but while Quercus was caught in the middle of the blast, he was able to concentrate on the problem before him and ignore the pain. Dane, Tsine, and Tal each got out the window or out the door of the restaurant, and Tsine fired magic at the running man while Dane began to charge after him. Dane received a spell from Tal before he started, though, that sped up his motions until he was a blur. Though he didn’t catch up to the spy yet, it wouldn’t be long now. The spy continued to run, as Quercus changed directly to attack the rooftop man, and Fnipper, Dane, and Robin continued to chase the spy. Twice during the race, first Fnipper and then Robin were distracted by two more apparent friends of the spy, who suddenly attacked them from the darkness. Fnipper easily evaded the attack of the first one, and stopped running to engage him. Robin had less luck dodging the second foe, but was able to respond with such a powerful blow to the man’s head with the flat of his blade that he turned and fled immediately. Robin moved to give chase, as Dane caught up to the runner. However, just as he was about to strike him with the blunt side of his own sword, the man suddenly turned, and tried to trip him, then pummel him with his fists. Fortunately, Dane was too strong and heavy to trip, though the two punches to his head left a ringing in his ears. Before he could recover, the man danced backwards a bit, and suddenly a wall of ice protected him from Dane. Dane looked for the source of the new obstacle, and saw the man Quercus was fighting grinning down at him. The spell-caster’s victory was short-lived, however, as Quercus pummeled him with his blade. Dane was pondering how he could remove the wall when magic orbs and a sphere of flame appeared in front of him. Tal and Tsine had managed to catch up, and while their previous attempts to hit the agile spy failed due to his speed, they were able to almost shatter the wall. Dane chuckled as he reduced it to fragments, and then simply stepped through the cold air that was left behind, and tore into the surprised spy. He soon crumpled to the ground, ready to be arrested by the authorities. Quercus then took off to help Robin find the thief that had fled earlier. It took a few minutes, but between Robin’s sharp eyes and his aerial perspective, they were able to corner him in an alley, and then beat him unconscious when he still resisted. A few minutes later, the guards came, and took away the spies. Tal asked if they could be there for the questioning, but the guards declined. “These are just thief guild members. They were probably looking for an easy mark among the nobles, and obviously picked the wrong group to look for. I doubt we can hold them for long, however, since they didn’t really do anything to you except bother your meal. Unless we can connect them to some other crimes, and we certainly will look into that possibility, we can’t really charge them with much. But we will be in touch with what we learn.” They soon took off with the prisoners, leaving a suspicious Tal behind. Finally, the house was finished, and it was time to plan their next move. But it was up to Quercus to make that decision. He had been pondering what to do with his sister for a month now. Finally, he has made a decision. “My friends, I think that Tsykie was right. She is my sister, and I owe her a chance to redeem herself. If you will help me, I will try to revive her. My plan is to leave the city, consecrate the land around us, and then revive her myself. I could use your help, though, in case, she, well, you know, converts the wrong way…” Everyone was supportive, except for Fnipper, who agreed to go on the condition that he gets to kill her if she turns evil. Quercus was happy to have them help, but there was something he didn’t tell them. If she does turn out good, he would have fulfilled the main purpose of his adventuring for almost a year. If he finally has a chance to have that part of his family with him again, he wants a chance to be there for her, and maybe find their father with her help. Either way, after this adventure, he will have to tell someone he cares about goodbye. OOC Notes: Any comparisons to real-life politics are, for the most part, coincidence. The Fnipper/spyglass thing was real. I was starting to enjoy the character myself. Sadly, the Quercus thing is real. Basically, at the end of this game session, the player of Quercus had a few issues with the game, and quit the campaign. The details will not be gotten into, but let’s just say they were unpleasant and leave it at that. [/QUOTE]
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