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Consequences of the Quill (Restored 5/13/06)
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<blockquote data-quote="LordVyreth" data-source="post: 2611280" data-attributes="member: 9626"><p>And now for the next character; the party's "new guy," Tonaca:</p><p></p><p>Name: Tonaca </p><p>Cleric 15/Hierophant 1/Master of Radiance 5 Experience: 252,727</p><p>Aasimar Neutral Good Diety: Unknown Next: 253,000</p><p>Size: Medium Gender: Male </p><p></p><p>Stats, current:</p><p>Str 12 (18) +1 (+4) </p><p>Dex 10 (16) +0 (+3)</p><p>Con 17 (23) +3 (+6)</p><p>Int 14 +2</p><p>Wis 23 (29) +6 (+9)</p><p>Cha 23 +6</p><p></p><p>Init: +4 (Feat)</p><p>Speed: 40 ft</p><p>AC: 36 (10 +12 Armor +5 Shield, +1 Dex, +3 Deflection, +5 Natural, touch 14, flat-footed 35</p><p>BAB: +13/8/3</p><p>Melee: +17/12/7</p><p>Ranged: +13/8/3</p><p></p><p>Fort Save: +25 (+15 class +4 resistance +6 Con)</p><p>Reflex Save: +10 (+6 class +4 resistance)</p><p>Will Save: +28 (+15 class +4 resistance +9 Wis)</p><p></p><p>Weapons:</p><p>+1 Corrosive Morning Star, +22/17/12, Damage 1d8+5+1d6 acid, crit range 20/x2</p><p></p><p>+1 Light Crossbow, +14, Damage 1d8+1, crit range 19-20/x2</p><p></p><p>Armor:</p><p>+4 Full Plate, +12 AC Bonus, Heavy Armor, Max Dex +1, Check Penalty -5, 35% Arcane Spell Failure, Speed 20 ft., Weight 50 lbs.</p><p></p><p>+4 Heavy Steel Shield, +6 AC Bonus, Check Penalty -1, 15% Arcane Spell Failure, Weight 15 lbs.</p><p></p><p>Skills: </p><p>Concentration 24 R +6 Con, +30</p><p>Diplomacy 24 R +6 Cha, +30</p><p>Knowledge (Afterlife) 6 R +2 Int, +8</p><p>Knowledge (Religion) 24 R +2 Int, +26</p><p>Knowledge (Nature) 23 R +2 Int, +25</p><p>Spellcraft 24 R +2 Int, +26</p><p>Spot 5 R + 9 Wisdom +2 Misc, +16</p><p></p><p>Feats:</p><p>Nymph’s Kiss</p><p>Divine Spontaneity (plant)</p><p>Rapid Spell</p><p>Extra Turning</p><p>Divine Spontaneity (sun)</p><p>Disciple of the Sun</p><p>Favored of the Companions</p><p>Extra Domain (moon)</p><p></p><p>Items: </p><p></p><p>Morning Star +4 (primary weapon)</p><p>Corrosive Morning Star +1</p><p>Reloading Light Crossbow +1</p><p>Full Plate +4</p><p>Heavy Fortification Heavy Steel Shield +3 (primary shield)</p><p>Ghost Touch Heavy Steel Shield +5</p><p>Amulet of Natural Armor +5</p><p>Ring of Protection +3</p><p>Bracers of Constitution +6</p><p>Belt of Strength +6</p><p>Gloves of Dexterity +6</p><p>Ghost Touch Cloak of Charisma +6</p><p>Eyeglasses of Targetting (grants +5 to hit bonus)</p><p>Quiver of Ehlonna</p><p>Hewards’s Handy haversack</p><p>Boots of Striding and Springing</p><p>Crystal Bath w/ See Invisibility</p><p>6’ x 9’ Carpet of Flying</p><p>6th Level Pearl of Power</p><p>Ring of Virtuous Good (Intelligent, Intelligence 19, Wisdom 19, Charisma 10, speech, telepathy, 120’ darkvision, blindense, grants improved uncanny dodge, See Invisibility at will, grants Improved Initiative, Detect Magic at will, Stoneskin 2/day, Haste 3/day, Heal 1/day</p><p>Wand of Cure light Wounds</p><p>True Holy Symbol (+2 to turning check)</p><p>Greater Holy Symbol (empowers turn checks)</p><p>Tome of Understanding +5 (used)</p><p>Tome of Leadership and Influence +5 (used)</p><p>Manual of Bodily Health +5 (used)</p><p>Tome of Clear Thought +4 (used)</p><p></p><p>Special Attacks</p><p>Spells</p><p>Turning Undead</p><p>Radiant Aura 3/day</p><p>Spell-Like Abilities (Searing Light, Daylight, Sunlight)</p><p>Domains (Sun, Plant, Moon)</p><p></p><p>Special Qualities:</p><p>Darkness 60 ft.</p><p>Resistance 5 to Acid, Cold and Electricity</p><p>Aura of Good</p><p></p><p>Like Robin, feel free to point out any mistakes I made on the character sheet. Because they entered the game so late, Tonaca/Azat and Tiana's players had the advantage of making epic or near-epic characters from scratch. In addition, the two have a lot of extra materials to work with and tend to organize their characters via computer, so they have a lot of possible choices. As a result, it's likely that I missed or didn't understand a few things about the characters.</p></blockquote><p></p>
[QUOTE="LordVyreth, post: 2611280, member: 9626"] And now for the next character; the party's "new guy," Tonaca: Name: Tonaca Cleric 15/Hierophant 1/Master of Radiance 5 Experience: 252,727 Aasimar Neutral Good Diety: Unknown Next: 253,000 Size: Medium Gender: Male Stats, current: Str 12 (18) +1 (+4) Dex 10 (16) +0 (+3) Con 17 (23) +3 (+6) Int 14 +2 Wis 23 (29) +6 (+9) Cha 23 +6 Init: +4 (Feat) Speed: 40 ft AC: 36 (10 +12 Armor +5 Shield, +1 Dex, +3 Deflection, +5 Natural, touch 14, flat-footed 35 BAB: +13/8/3 Melee: +17/12/7 Ranged: +13/8/3 Fort Save: +25 (+15 class +4 resistance +6 Con) Reflex Save: +10 (+6 class +4 resistance) Will Save: +28 (+15 class +4 resistance +9 Wis) Weapons: +1 Corrosive Morning Star, +22/17/12, Damage 1d8+5+1d6 acid, crit range 20/x2 +1 Light Crossbow, +14, Damage 1d8+1, crit range 19-20/x2 Armor: +4 Full Plate, +12 AC Bonus, Heavy Armor, Max Dex +1, Check Penalty -5, 35% Arcane Spell Failure, Speed 20 ft., Weight 50 lbs. +4 Heavy Steel Shield, +6 AC Bonus, Check Penalty -1, 15% Arcane Spell Failure, Weight 15 lbs. Skills: Concentration 24 R +6 Con, +30 Diplomacy 24 R +6 Cha, +30 Knowledge (Afterlife) 6 R +2 Int, +8 Knowledge (Religion) 24 R +2 Int, +26 Knowledge (Nature) 23 R +2 Int, +25 Spellcraft 24 R +2 Int, +26 Spot 5 R + 9 Wisdom +2 Misc, +16 Feats: Nymph’s Kiss Divine Spontaneity (plant) Rapid Spell Extra Turning Divine Spontaneity (sun) Disciple of the Sun Favored of the Companions Extra Domain (moon) Items: Morning Star +4 (primary weapon) Corrosive Morning Star +1 Reloading Light Crossbow +1 Full Plate +4 Heavy Fortification Heavy Steel Shield +3 (primary shield) Ghost Touch Heavy Steel Shield +5 Amulet of Natural Armor +5 Ring of Protection +3 Bracers of Constitution +6 Belt of Strength +6 Gloves of Dexterity +6 Ghost Touch Cloak of Charisma +6 Eyeglasses of Targetting (grants +5 to hit bonus) Quiver of Ehlonna Hewards’s Handy haversack Boots of Striding and Springing Crystal Bath w/ See Invisibility 6’ x 9’ Carpet of Flying 6th Level Pearl of Power Ring of Virtuous Good (Intelligent, Intelligence 19, Wisdom 19, Charisma 10, speech, telepathy, 120’ darkvision, blindense, grants improved uncanny dodge, See Invisibility at will, grants Improved Initiative, Detect Magic at will, Stoneskin 2/day, Haste 3/day, Heal 1/day Wand of Cure light Wounds True Holy Symbol (+2 to turning check) Greater Holy Symbol (empowers turn checks) Tome of Understanding +5 (used) Tome of Leadership and Influence +5 (used) Manual of Bodily Health +5 (used) Tome of Clear Thought +4 (used) Special Attacks Spells Turning Undead Radiant Aura 3/day Spell-Like Abilities (Searing Light, Daylight, Sunlight) Domains (Sun, Plant, Moon) Special Qualities: Darkness 60 ft. Resistance 5 to Acid, Cold and Electricity Aura of Good Like Robin, feel free to point out any mistakes I made on the character sheet. Because they entered the game so late, Tonaca/Azat and Tiana's players had the advantage of making epic or near-epic characters from scratch. In addition, the two have a lot of extra materials to work with and tend to organize their characters via computer, so they have a lot of possible choices. As a result, it's likely that I missed or didn't understand a few things about the characters. [/QUOTE]
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