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D&D Older Editions
Considering 4e, coming back after a long time away from v3.5
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<blockquote data-quote="Rechan" data-source="post: 5762291" data-attributes="member: 54846"><p>Are you going to be a Player or a DM? That'll change things a <em>little</em>.</p><p></p><p>Not a whole lot was changed in terms of the classess themselves. Some powers were nerfed or beefed up, etc. The stealth rules were changed (that errata is in PHBII). Btw, they post the <a href="http://www.wizards.com/dnd/Article.aspx?x=dnd/updates" target="_blank">errata for free online</a>. Chances are that most of the errata won't apply to you since you'd be playing one class? </p><p></p><p>IMO the problem with the 4e PHB1 is that the wizard's at-wills, and some of the encounters, are just subpar compared to later controllers. Newer at-wills released for the wizard has made them quite competent. But out of the box, the Essentials wizard is stronger and imo better (although you don't get ritual casting for free).</p><p></p><p>The classes in Essentials are simplified yes, but also address some criticisms of 4e. For instance, the Martial classes have their base attack modified by stances, and their encounter powers just beef up a confirmed hit. This gives them a more "Traditional" feel. The Fighter and Paladin's marks change to an aura 1 that subjects all to -2, and any who violate the 'don't include the defender" get punished. </p><p></p><p>Also races get some updates; basically alternative racial powers (the half-elf for instance), and now all races except humans one fixed racial bonus, and one bonus that can be one of two things (for instance, Tieflings get +2 Cha, +2 Int or Con). Tieflings' Infernal Wrath is now a free action damage effect to someone who wounded them. </p><p></p><p>I will say that DDi is far superior for your money. If not, the PHB2 is far better a grab than an Essentials book. </p><p></p><p>Again, this answer my change some if you're DMing rather than playing.</p></blockquote><p></p>
[QUOTE="Rechan, post: 5762291, member: 54846"] Are you going to be a Player or a DM? That'll change things a [i]little[/i]. Not a whole lot was changed in terms of the classess themselves. Some powers were nerfed or beefed up, etc. The stealth rules were changed (that errata is in PHBII). Btw, they post the [url=http://www.wizards.com/dnd/Article.aspx?x=dnd/updates]errata for free online[/url]. Chances are that most of the errata won't apply to you since you'd be playing one class? IMO the problem with the 4e PHB1 is that the wizard's at-wills, and some of the encounters, are just subpar compared to later controllers. Newer at-wills released for the wizard has made them quite competent. But out of the box, the Essentials wizard is stronger and imo better (although you don't get ritual casting for free). The classes in Essentials are simplified yes, but also address some criticisms of 4e. For instance, the Martial classes have their base attack modified by stances, and their encounter powers just beef up a confirmed hit. This gives them a more "Traditional" feel. The Fighter and Paladin's marks change to an aura 1 that subjects all to -2, and any who violate the 'don't include the defender" get punished. Also races get some updates; basically alternative racial powers (the half-elf for instance), and now all races except humans one fixed racial bonus, and one bonus that can be one of two things (for instance, Tieflings get +2 Cha, +2 Int or Con). Tieflings' Infernal Wrath is now a free action damage effect to someone who wounded them. I will say that DDi is far superior for your money. If not, the PHB2 is far better a grab than an Essentials book. Again, this answer my change some if you're DMing rather than playing. [/QUOTE]
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Considering 4e, coming back after a long time away from v3.5
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