Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Considering a new concentration mechanic
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="FrogReaver" data-source="post: 7282029" data-attributes="member: 6795602"><p>What you propose meets your goals but its fiddly as you literally have to go through whole spell book and rate each spell and then actually remember the difference in play. </p><p></p><p>What I think. Most concentration spells are really strong and fight changing type spells. The defensive ones already decrease the chance you are going to lose them by lowering the chance you take damage in the first place. </p><p></p><p>What I am afraid of seeing is a 20AC sword and shield Eldritch knight at level 7 using blur leaving most monsters absolutely no chance of removing the spell. </p><p></p><p>A level 13 eldritch knight fighter using shadow blade in a level 3 slot and wrecking everything with it. No chance to lose it etc. </p><p></p><p>The problem is that on already defensive classes that get spell casting, them casting a defensive spell and having no worry about concentration being broken would be terrible. Wheras having blur on the low ac wizard is no problem even if his concentration can't be broken.</p><p></p><p>I'm actually less worried about bless and hunter's mark and hex and magic weapon and such than I am about blur or shield of faith. A paladin / cleric hitting 22-23 ac early on is game changing. Leaving most enemies with a 10% or so chance to hit you is nuts.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 7282029, member: 6795602"] What you propose meets your goals but its fiddly as you literally have to go through whole spell book and rate each spell and then actually remember the difference in play. What I think. Most concentration spells are really strong and fight changing type spells. The defensive ones already decrease the chance you are going to lose them by lowering the chance you take damage in the first place. What I am afraid of seeing is a 20AC sword and shield Eldritch knight at level 7 using blur leaving most monsters absolutely no chance of removing the spell. A level 13 eldritch knight fighter using shadow blade in a level 3 slot and wrecking everything with it. No chance to lose it etc. The problem is that on already defensive classes that get spell casting, them casting a defensive spell and having no worry about concentration being broken would be terrible. Wheras having blur on the low ac wizard is no problem even if his concentration can't be broken. I'm actually less worried about bless and hunter's mark and hex and magic weapon and such than I am about blur or shield of faith. A paladin / cleric hitting 22-23 ac early on is game changing. Leaving most enemies with a 10% or so chance to hit you is nuts. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Considering a new concentration mechanic
Top