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Considering an bi-weekly AD&D 2e game with Skype and d20pro
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<blockquote data-quote="ghaladen" data-source="post: 5525534" data-attributes="member: 92198"><p>I'm not crazy about 4e either, although I do still run a 4e game twice a month (mostly for friends who are diehards), and two Pathfinder games.</p><p></p><p>However, both of the above systems are very crunch heavy, heavy optimization, heavy simulationist rulesets. This game will be a more rules light game. Essentially its my selfish game, where all the ridiculous "look up page 357 for the specific rule about what the DC is for climbing while grappling an opponent and nauseated due to vertigo" can rest. Also I don't want heavy emphasis on splatbooks, simply to preserve my sanity. So if you want something from one of the Player's Option books, run it by me first.</p><p></p><p>Skype I have mixed reactions about. I've ran an all online Pathfinder game using d20pro for the maps, and have played in an online 4e campaign using an open source app called GameTable, I believe. I can't say my experiences were that amazing. Not because the DM/players weren't good, it's just that it felt like there was a bit of a disconnect between us. Also, we weren't using webcams either, just voice and the virtual tabletop app. </p><p></p><p>I've also had extremely positive experiences running Skype for online players in my in-person 4e campaign. Essentially, I have cameras in my living room, one of them mapped to the game table itself. So we have 1-2 online players communicate with us via Skype, with all the books, dice and roleplaying involved. That I've had a very positive experience with. </p><p></p><p>So for this game, I'm opting FOR webcams and NOT the virtual tabletop. Essentially, I am going to prove it to myself that I can make an all online campaign work. </p><p></p><p></p><p>Also, I'll probably end up recording it, and throw it up on a podcast or a YouTube channel like I do the rest of my games. If anyone has an issue with having their faces shown, I can just do an audio feed instead.</p></blockquote><p></p>
[QUOTE="ghaladen, post: 5525534, member: 92198"] I'm not crazy about 4e either, although I do still run a 4e game twice a month (mostly for friends who are diehards), and two Pathfinder games. However, both of the above systems are very crunch heavy, heavy optimization, heavy simulationist rulesets. This game will be a more rules light game. Essentially its my selfish game, where all the ridiculous "look up page 357 for the specific rule about what the DC is for climbing while grappling an opponent and nauseated due to vertigo" can rest. Also I don't want heavy emphasis on splatbooks, simply to preserve my sanity. So if you want something from one of the Player's Option books, run it by me first. Skype I have mixed reactions about. I've ran an all online Pathfinder game using d20pro for the maps, and have played in an online 4e campaign using an open source app called GameTable, I believe. I can't say my experiences were that amazing. Not because the DM/players weren't good, it's just that it felt like there was a bit of a disconnect between us. Also, we weren't using webcams either, just voice and the virtual tabletop app. I've also had extremely positive experiences running Skype for online players in my in-person 4e campaign. Essentially, I have cameras in my living room, one of them mapped to the game table itself. So we have 1-2 online players communicate with us via Skype, with all the books, dice and roleplaying involved. That I've had a very positive experience with. So for this game, I'm opting FOR webcams and NOT the virtual tabletop. Essentially, I am going to prove it to myself that I can make an all online campaign work. Also, I'll probably end up recording it, and throw it up on a podcast or a YouTube channel like I do the rest of my games. If anyone has an issue with having their faces shown, I can just do an audio feed instead. [/QUOTE]
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Considering an bi-weekly AD&D 2e game with Skype and d20pro
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