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General Tabletop Discussion
*Dungeons & Dragons
Considering replacing paladin with generic holy knight type class
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<blockquote data-quote="DreamChaser" data-source="post: 176025" data-attributes="member: 1190"><p>I don't think that any class the can be described as an "elite warrior" or a "champion" should be a core class. These are things that need to be aspired too. The idea of the paladin as a core class has always bugged me.</p><p></p><p>I don't think there is anything damaging about having lots of prestige classes. They are there for flavor and to flesh out the bare bones classes. Each of the core classes should (IMO) be broad enough to fit into any number of stereotypes. The PrC are used to round them out.</p><p></p><p>Adding more core classes on the other hand can get messy IMO. The basic question of why paladin is a core class while Blackguard is a PrC could easily arise. You have to keep from stepping on the other classes toes and avoid the tendency to make multiple classes that are really no different from each other than the alignment on their special abilities or a couple of skills (smite good rather than smite evil for example).</p><p></p><p>As long as a PrC is either 1) a culturally specific example of a core class (like the Arcane Archer or the Dwarven Defender) or 2) a specialist in a primary aspect of a core class (such as the Lasher or the Elemental Savant) I think there is always room for them. After all there were dozens of orders of monks, knights, ordaned priests, theologians, and miscallaneous cloistered orders within the medieval Western European church, all of whom received slightly different training and orders but were founded arround a single unifying principle.</p><p></p><p>Prestige classes I don't like the idea of are ones designed to bolster a single character concept. This is better done with feats and serves to diminish the idea of PrCs. If there is no room in the culture or mythology of a world for a class of characters who can leap 50 feet into the air and drop down with a spear all while wearing full plate armor (ala Final Fantasy's Dragoon) then a prestige class should NOT be made for a player who wishes to make his favorite CRPG character into a PC. </p><p></p><p>The DM and player should sit down and make some feats and see what they can come up with. If that character trained others, and they trained some, after a while, it might become a "school of combat" which could have a PrC associated with it.</p><p></p><p>Oops...I ran off at the mouth...err fingers. Well those are my thoughts. Don't cheapen you're deities' champions by making any schmuk able to become one. Make sure that the church authorities or the gods or whomever choose the deities' champions carefully. PrC all the way.</p></blockquote><p></p>
[QUOTE="DreamChaser, post: 176025, member: 1190"] I don't think that any class the can be described as an "elite warrior" or a "champion" should be a core class. These are things that need to be aspired too. The idea of the paladin as a core class has always bugged me. I don't think there is anything damaging about having lots of prestige classes. They are there for flavor and to flesh out the bare bones classes. Each of the core classes should (IMO) be broad enough to fit into any number of stereotypes. The PrC are used to round them out. Adding more core classes on the other hand can get messy IMO. The basic question of why paladin is a core class while Blackguard is a PrC could easily arise. You have to keep from stepping on the other classes toes and avoid the tendency to make multiple classes that are really no different from each other than the alignment on their special abilities or a couple of skills (smite good rather than smite evil for example). As long as a PrC is either 1) a culturally specific example of a core class (like the Arcane Archer or the Dwarven Defender) or 2) a specialist in a primary aspect of a core class (such as the Lasher or the Elemental Savant) I think there is always room for them. After all there were dozens of orders of monks, knights, ordaned priests, theologians, and miscallaneous cloistered orders within the medieval Western European church, all of whom received slightly different training and orders but were founded arround a single unifying principle. Prestige classes I don't like the idea of are ones designed to bolster a single character concept. This is better done with feats and serves to diminish the idea of PrCs. If there is no room in the culture or mythology of a world for a class of characters who can leap 50 feet into the air and drop down with a spear all while wearing full plate armor (ala Final Fantasy's Dragoon) then a prestige class should NOT be made for a player who wishes to make his favorite CRPG character into a PC. The DM and player should sit down and make some feats and see what they can come up with. If that character trained others, and they trained some, after a while, it might become a "school of combat" which could have a PrC associated with it. Oops...I ran off at the mouth...err fingers. Well those are my thoughts. Don't cheapen you're deities' champions by making any schmuk able to become one. Make sure that the church authorities or the gods or whomever choose the deities' champions carefully. PrC all the way. [/QUOTE]
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Considering replacing paladin with generic holy knight type class
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