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General Tabletop Discussion
*Pathfinder & Starfinder
Consolidating +2/+2 feats into one customizable feat?
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<blockquote data-quote="Asathas" data-source="post: 605391" data-attributes="member: 2229"><p>I've been tempted to apply my own adjustments to Skill Focus and the like...</p><p></p><p>Here's the problem, even using the +2/+2 or +3 model for Skill Focus, I don't have a player who has taken Skill Focus or any other skill modifying feat unless it was for the explicit purpose of qualifying for a prestige class.</p><p></p><p>This problem is further compounded by the fact that +2 or even +3 to a skill is negligible at higher levels and next to useless at low to mid levels when compared to cheap items like the Boots and Cloak of the Elvenkind (and other skill enhancing items).</p><p></p><p>So... here's my theory: Skill Focus gives +2/+2 to any two skills the player can convince me are appropriate for his character or +3 to any single skill. At 10th character level, that bonus increases to +4/+4 or +6. At 15th character level, the bonus increases again to +6/+6 or +9.</p><p></p><p>This makes Skill Focus a feat worth taking at any level while still being balanced by the player giving up other options such as Power Attack, metamagic feats, Leadership, or Craft feats. Maybe it's just my campaign, but skills are generally secondary to things like combat, roleplay, and spellcasting.</p></blockquote><p></p>
[QUOTE="Asathas, post: 605391, member: 2229"] I've been tempted to apply my own adjustments to Skill Focus and the like... Here's the problem, even using the +2/+2 or +3 model for Skill Focus, I don't have a player who has taken Skill Focus or any other skill modifying feat unless it was for the explicit purpose of qualifying for a prestige class. This problem is further compounded by the fact that +2 or even +3 to a skill is negligible at higher levels and next to useless at low to mid levels when compared to cheap items like the Boots and Cloak of the Elvenkind (and other skill enhancing items). So... here's my theory: Skill Focus gives +2/+2 to any two skills the player can convince me are appropriate for his character or +3 to any single skill. At 10th character level, that bonus increases to +4/+4 or +6. At 15th character level, the bonus increases again to +6/+6 or +9. This makes Skill Focus a feat worth taking at any level while still being balanced by the player giving up other options such as Power Attack, metamagic feats, Leadership, or Craft feats. Maybe it's just my campaign, but skills are generally secondary to things like combat, roleplay, and spellcasting. [/QUOTE]
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Consolidating +2/+2 feats into one customizable feat?
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