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"Conspiracy" Fantasy: have you ever done it?
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<blockquote data-quote="Blessed Kitten" data-source="post: 2040368" data-attributes="member: 23126"><p>I wouldn't say that it's easy for me. I'm just starting, <em>nothing</em> is easy for me right now. It has more to do with the fact that at the largest scale the world is dominated by forces like climate and plate tectonics. Things that I have a pretty good grasp on the basics of, and that can be abstracted down to a finite set of rules and tables. Details can then be progressively added in an algorithmic manner, moving down in scale and up in exhaustiveness. And the more that there is at a macroscopic level, the more frame work and structure you have to dress up at a lower level.</p><p></p><p>I'm not a naturally creative person, starting from the top allows a similiar result from a more mechanical and rigorous approach.</p><p></p><p></p><p></p><p>Wow, you sound just like me. <img src="http://www.enworld.org/forum/images/smilies/nervous.png" class="smilie" loading="lazy" alt=":heh:" title="Nervous Laugh :heh:" data-shortname=":heh:" /> Except, I actually have some friends now that want to play. Now I'm actually forced to start doing something, "ready" or not. At least none of them have ever played before, so if I screw up a lot in the beginning I'm only making it easier to impress them later. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Blessed Kitten, post: 2040368, member: 23126"] I wouldn't say that it's easy for me. I'm just starting, [i]nothing[/i] is easy for me right now. It has more to do with the fact that at the largest scale the world is dominated by forces like climate and plate tectonics. Things that I have a pretty good grasp on the basics of, and that can be abstracted down to a finite set of rules and tables. Details can then be progressively added in an algorithmic manner, moving down in scale and up in exhaustiveness. And the more that there is at a macroscopic level, the more frame work and structure you have to dress up at a lower level. I'm not a naturally creative person, starting from the top allows a similiar result from a more mechanical and rigorous approach. Wow, you sound just like me. :heh: Except, I actually have some friends now that want to play. Now I'm actually forced to start doing something, "ready" or not. At least none of them have ever played before, so if I screw up a lot in the beginning I'm only making it easier to impress them later. :) [/QUOTE]
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