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Conspiracy X - useful for source material?
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<blockquote data-quote="talien" data-source="post: 4394053" data-attributes="member: 3285"><p>Conspiracy X has one of the few systems that represents, through rules, the complexities of political ang government favors, called "pulling strings." Conspiracy X also has a fully realized conspiracy setting, clearly outlining the goals of the Greys, what they are, who they are, etc. </p><p></p><p>I used the scenario in the Grey sourcebook adventure, "Grey Matter" and had fun with it in my D20 Modern game. You can read about it here: <a href="http://www.enworld.org/forum/showthread.php?t=214026" target="_blank">http://www.enworld.org/forum/showthread.php?t=214026</a></p><p></p><p>The scenario itself is big on concepts, poor on execution. It involves the retrieval of an alien corpse that's about to be shown as a televised alien autopsy. The agents can bluff their way in or sneak in, and the twist is that the company holding the Grey actually wants to let the agents in. But then there's another twist that one of the guy's in charge of security doesn't KNOW that the agents are supposed to be let in and is in fact working for a third party who also wants the alien corpse. And Black Book, the rival organization, is also sending in a team. And oh yeah, it's not a corpse...</p><p></p><p>All of that sounds like fun, but the scenario is missing a map (a huge problem for the complexities of a television studio with a film vault) and any details as to how security works there other than that there's lots of security...</p><p></p><p>I digress. Conspiracy X is chock full of ideas, even if not all of them are fleshed out.</p></blockquote><p></p>
[QUOTE="talien, post: 4394053, member: 3285"] Conspiracy X has one of the few systems that represents, through rules, the complexities of political ang government favors, called "pulling strings." Conspiracy X also has a fully realized conspiracy setting, clearly outlining the goals of the Greys, what they are, who they are, etc. I used the scenario in the Grey sourcebook adventure, "Grey Matter" and had fun with it in my D20 Modern game. You can read about it here: [url]http://www.enworld.org/forum/showthread.php?t=214026[/url] The scenario itself is big on concepts, poor on execution. It involves the retrieval of an alien corpse that's about to be shown as a televised alien autopsy. The agents can bluff their way in or sneak in, and the twist is that the company holding the Grey actually wants to let the agents in. But then there's another twist that one of the guy's in charge of security doesn't KNOW that the agents are supposed to be let in and is in fact working for a third party who also wants the alien corpse. And Black Book, the rival organization, is also sending in a team. And oh yeah, it's not a corpse... All of that sounds like fun, but the scenario is missing a map (a huge problem for the complexities of a television studio with a film vault) and any details as to how security works there other than that there's lots of security... I digress. Conspiracy X is chock full of ideas, even if not all of them are fleshed out. [/QUOTE]
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