Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Constables of the 14th Ward Part 2
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Scotley" data-source="post: 4289868" data-attributes="member: 11520"><p>With a slight whistling of air something big and round splashes down in the little wide spot in the stream with considerable speed and force. Water and muck go flying splattering all of you. As the water runs back down into the into the stream it tugs at your feet (DC: 15 reflex save or dazed for one round clearing water and muck from your eyes. DC: 12 balance check or be swept off your feet and pulled 5' toward the stream by the water running down hill.) As you clear your eyes you see a fearsome sight floating in the air perhaps 3' above the water. A ball 8' across with a huge central eye covered by some sort of semi-translucent crystal with a strap that wraps around the things body (see attached pic). On top are several smaller eyes on stalks while below is a huge toothy mouth. As you watch the creature casts a spell and a <a href="http://invisiblecastle.com/roller/view/1624901/" target="_blank">lightining bolt (8d6=24)</a> crackles across the water to strick at Drueglefish, Berfubble and Moru (Reflex save DC17). Then the eyes on top of the thing start to look for targets. Half a dozen <a href="http://invisiblecastle.com/roller/view/1624926/" target="_blank">eye rays (1d20+12=32, 1d20+12=21, 1d20+12=15, 1d20+12=26, 1d20+12=14, 1d20+12=17)</a> lance out. All of them find a mark. Raul finds his limbs moving slowly. Soulfetter and Darius feel strange complusions. Brae has to stifly a yawn, a ray hits Drueglefish and he pales the final ray seems to have been reserved for Berfubble and wounds appear on his arms where the ray strikes (all DC18 will saves). </p><p></p><p>OOC: Actions for round one.</p></blockquote><p></p>
[QUOTE="Scotley, post: 4289868, member: 11520"] With a slight whistling of air something big and round splashes down in the little wide spot in the stream with considerable speed and force. Water and muck go flying splattering all of you. As the water runs back down into the into the stream it tugs at your feet (DC: 15 reflex save or dazed for one round clearing water and muck from your eyes. DC: 12 balance check or be swept off your feet and pulled 5' toward the stream by the water running down hill.) As you clear your eyes you see a fearsome sight floating in the air perhaps 3' above the water. A ball 8' across with a huge central eye covered by some sort of semi-translucent crystal with a strap that wraps around the things body (see attached pic). On top are several smaller eyes on stalks while below is a huge toothy mouth. As you watch the creature casts a spell and a [url=http://invisiblecastle.com/roller/view/1624901/]lightining bolt (8d6=24)[/url] crackles across the water to strick at Drueglefish, Berfubble and Moru (Reflex save DC17). Then the eyes on top of the thing start to look for targets. Half a dozen [url=http://invisiblecastle.com/roller/view/1624926/]eye rays (1d20+12=32, 1d20+12=21, 1d20+12=15, 1d20+12=26, 1d20+12=14, 1d20+12=17)[/url] lance out. All of them find a mark. Raul finds his limbs moving slowly. Soulfetter and Darius feel strange complusions. Brae has to stifly a yawn, a ray hits Drueglefish and he pales the final ray seems to have been reserved for Berfubble and wounds appear on his arms where the ray strikes (all DC18 will saves). OOC: Actions for round one. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Constables of the 14th Ward Part 2
Top