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Constables of the 14th Ward Part 3
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<blockquote data-quote="Rhun" data-source="post: 5082495" data-attributes="member: 29098"><p>Brae rushes across the battleground toward the corner of the stone house, hoping to reach Soulfetter and provide him with some much-needed healing.</p><p></p><p>The celestial bison gores gingerly at the robed orc, trying to avoid the mighty Gol-Kaa locked in a grapple with the humanoid.</p><p></p><p></p><p><span style="font-size: 9px"><strong>AC21, Hit Points <span style="color: yellow">38/50</span></strong></span></p><p><span style="font-size: 9px"><strong></strong></span></p><p><span style="font-size: 9px"><strong>Run (x3) to W2</strong></span></p><p><span style="font-size: 9px"><strong></strong></span></p><p><span style="font-size: 9px"><strong>Celestial Bison - Gore versus Robed Orc: <a href="http://invisiblecastle.com/roller/view/2399318/" target="_blank">21 Attack for 16 Damage.</a> </strong></span></p><p><span style="font-size: 9px"><strong></strong></span></p><p><span style="font-size: 9px"><strong><em>Summon Monster III</em>, round 4 of 12</strong></span></p><p><span style="font-size: 9px"><strong></strong></span></p><p><span style="font-size: 9px"><strong></strong></span></p><p><span style="font-size: 9px"><strong>[sblock=Spells Prepared]</strong></span></p><p><span style="font-size: 9px"><strong>-- Level 0:<em> detect magic, create water, resistance, light, guidance</em></strong></span></p><p><span style="font-size: 9px"><strong>-- Level 1:<em> <s>shield of faith</s>, lesser vigor, divine favor, bless + (d) <s>charm person</s></em></strong></span></p><p><span style="font-size: 9px"><strong>-- Level 2:<em> <s>animalistic power</s>, silence, <s>spiritual weapon</s>, <s>hold person</s> + (d) lesser restoration</em></strong></span></p><p><span style="font-size: 9px"><strong>-- Level 3:<em> dispel magic, <s>summon monster III</s>, <s>water walk</s> + (d) <s>fly</s></em>[/sblock]</strong></span></p><p></p><p>[sblock=Celestial Bison]Size/Type: Large Magical Beast</p><p>Hit Dice: 5d8+15 (37 hp)</p><p>Initiative: +0</p><p>Speed: 40 ft. (8 squares)</p><p>Armor Class: 13 (-1 size, +4 natural), touch 9, flat-footed 13</p><p>Base Attack/Grapple: +3/+13</p><p>Attack: Gore +8 melee (1d8+9)</p><p>Full Attack: Gore +8 melee (1d8+9)</p><p>Space/Reach: 10 ft./5 ft.</p><p>Special Attacks: Stampede, Smite Evil 1/day (+5 damage)</p><p>Special Qualities: Low-light vision, scent, darkvision 60', damage reduction 5/magic, resistance to acid, cold & electricity 5, spell resistance 10</p><p>Saves: Fort +7, Ref +4, Will +1</p><p>Abilities: Str 22, Dex 10, Con 16, Int 2, Wis 11, Cha 4</p><p>Skills: Listen +7, Spot +5</p><p>Feats: Alertness, Endurance[/sblock]</p></blockquote><p></p>
[QUOTE="Rhun, post: 5082495, member: 29098"] Brae rushes across the battleground toward the corner of the stone house, hoping to reach Soulfetter and provide him with some much-needed healing. The celestial bison gores gingerly at the robed orc, trying to avoid the mighty Gol-Kaa locked in a grapple with the humanoid. [size=1][b]AC21, Hit Points [color=yellow]38/50[/color] Run (x3) to W2 Celestial Bison - Gore versus Robed Orc: [url=http://invisiblecastle.com/roller/view/2399318/]21 Attack for 16 Damage.[/url] [i]Summon Monster III[/i], round 4 of 12 [sblock=Spells Prepared] -- Level 0:[i] detect magic, create water, resistance, light, guidance[/i] -- Level 1:[i] [s]shield of faith[/s], lesser vigor, divine favor, bless + (d) [s]charm person[/s][/i] -- Level 2:[i] [s]animalistic power[/s], silence, [s]spiritual weapon[/s], [s]hold person[/s] + (d) lesser restoration[/i] -- Level 3:[i] dispel magic, [s]summon monster III[/s], [s]water walk[/s] + (d) [s]fly[/s][/i][/sblock][/b][/size] [sblock=Celestial Bison]Size/Type: Large Magical Beast Hit Dice: 5d8+15 (37 hp) Initiative: +0 Speed: 40 ft. (8 squares) Armor Class: 13 (-1 size, +4 natural), touch 9, flat-footed 13 Base Attack/Grapple: +3/+13 Attack: Gore +8 melee (1d8+9) Full Attack: Gore +8 melee (1d8+9) Space/Reach: 10 ft./5 ft. Special Attacks: Stampede, Smite Evil 1/day (+5 damage) Special Qualities: Low-light vision, scent, darkvision 60', damage reduction 5/magic, resistance to acid, cold & electricity 5, spell resistance 10 Saves: Fort +7, Ref +4, Will +1 Abilities: Str 22, Dex 10, Con 16, Int 2, Wis 11, Cha 4 Skills: Listen +7, Spot +5 Feats: Alertness, Endurance[/sblock] [/QUOTE]
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