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Constables of the 14th Ward Part 3
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<blockquote data-quote="Scotley" data-source="post: 5284676" data-attributes="member: 11520"><p>As you set about rounding up the drunken goblin miscreants you feel a rumble at your feet. The ground erupts behind won of the drunken goblins and a terrible form rises up and rips the besotted goblin in twain with a shower of blood and entrails. The horrible foe is half again the height of a man with dark sword-like claws on hands as well as beastly feet and long horns that reach out beyond the toothy snout. The thing is vaguely humanoid with massive musculature that bespeaks enormous strength as evidenced by the careless ease with which the goblin was dispatched. <span style="color: DarkRed">"You have fouled my lair with seeping beer and piss long enough. I shall clean it with your blood,"</span> it announces in the dark tongue of the world below. The nightmarish hellspawn lets out a shriek of anger that leaves your ears ringing. (DC 15 Fort save or be deafened for 2d4 rounds.) This results in echoing screams of shear terror from the remaining goblins who promptly add more urine to the floor. </p><p></p><p>OOC: Roll initiative and act if you beat a 15. I'll have a map out tomorrow. Feel free to place yourself 10' to 50' from the enemy in an 80'x80' room.</p></blockquote><p></p>
[QUOTE="Scotley, post: 5284676, member: 11520"] As you set about rounding up the drunken goblin miscreants you feel a rumble at your feet. The ground erupts behind won of the drunken goblins and a terrible form rises up and rips the besotted goblin in twain with a shower of blood and entrails. The horrible foe is half again the height of a man with dark sword-like claws on hands as well as beastly feet and long horns that reach out beyond the toothy snout. The thing is vaguely humanoid with massive musculature that bespeaks enormous strength as evidenced by the careless ease with which the goblin was dispatched. [COLOR="DarkRed"]"You have fouled my lair with seeping beer and piss long enough. I shall clean it with your blood,"[/COLOR] it announces in the dark tongue of the world below. The nightmarish hellspawn lets out a shriek of anger that leaves your ears ringing. (DC 15 Fort save or be deafened for 2d4 rounds.) This results in echoing screams of shear terror from the remaining goblins who promptly add more urine to the floor. OOC: Roll initiative and act if you beat a 15. I'll have a map out tomorrow. Feel free to place yourself 10' to 50' from the enemy in an 80'x80' room. [/QUOTE]
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