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General Tabletop Discussion
*Pathfinder & Starfinder
Constitution - The Most Important Ability Score of the Game?
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<blockquote data-quote="Eolin" data-source="post: 1339684" data-attributes="member: 13266"><p>I always figured the stats were grouped thusly:</p><p>int/con -- the internal hardiness.</p><p>wis/dex -- defense, that sort of thing</p><p>str/cha -- influencing the world, whether by arms or by force of personality.</p><p></p><p>I might run a game that is actually DnD but not tell anyone -- just have the stats grouped like that. Physical, Mental/Social and offensive/defensive/internal</p><p></p><p>What I'd also do is allow them to choose what was important -- things like offense, or things like Mental. That could be real interesting...</p><p></p><p>I wonder if players would change anything if they thought about it that way ... hmmm...</p></blockquote><p></p>
[QUOTE="Eolin, post: 1339684, member: 13266"] I always figured the stats were grouped thusly: int/con -- the internal hardiness. wis/dex -- defense, that sort of thing str/cha -- influencing the world, whether by arms or by force of personality. I might run a game that is actually DnD but not tell anyone -- just have the stats grouped like that. Physical, Mental/Social and offensive/defensive/internal What I'd also do is allow them to choose what was important -- things like offense, or things like Mental. That could be real interesting... I wonder if players would change anything if they thought about it that way ... hmmm... [/QUOTE]
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Constitution - The Most Important Ability Score of the Game?
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