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Constrict Damage
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<blockquote data-quote="Caliban" data-source="post: 903448" data-attributes="member: 284"><p>Unfortunately, the part about Constrict is unclear. It seems clear that the creature does it's Constrict damage in addition to the weapon used on the improved grab attempt (basically doing double damage with the attack that grabs you). </p><p></p><p>It is less clear how it works in successfive rounds. </p><p></p><p>Here is what the SRD says:</p><p></p><p></p><p></p><p>The MM and MM2 also say the same thing. </p><p></p><p>So it seems that if the creature has just Constrict, it deals it's normal attack damage on a successful grapple check (as opposed to "unarmed damage" for a creature that size). </p><p></p><p>If the creature has just Improved Grab, it deals it's normal attack damage on a successful grapple check (as opposed to "unarmed damage" for a creature that size). </p><p></p><p></p><p>If it has both Improved Grab and Constrict, it deals double damage on the initial grapple check (once for attack tht initiated the Improved Grab, and once for Constrict), and double damage on each extra grapple check (once for Improved Grab and once for Constrict).</p><p></p><p></p><p>The real confusion is with the Improved Grab Ability, which comes from it's redundant and contradictory statements: </p><p></p><p></p><p></p><p></p><p>First it says that a creature with Improved Grapple needs to take a -20 on it's grapple check to not be considered grappled, and then it says that this happens automatically after a successful Improved Grab. (I made a mistake in my first post, when I said the Improved Grab didn't say anything about this, I missed the contradictory statement at the end of the entry.)</p><p></p><p>Here's what the FAQ has to say on the matter:</p><p></p><p></p><p></p><p>Based on this, I believe that if the creature choosed not to do any grapple/constrict damage to you after the initial hit with an Improved Grab attack (after it grabs you and establishes it's Hold, it doesn't do any more grapple checks, it just holds on), it's not considered grappled, doesn't lose it's Dexterity bonus, and can attack other people. If the creature has another ability that causes damage, such as acid covered skin or a flame aura, you still take damage for that normally.</p><p></p><p>You are still held, and have to make a grapple check to break free (or you can choose to damage it instead of breaking free).</p><p></p><p>I think Constrict and Improved Grab are a broken combination, most PC's can't take that kind of damage for more than a round or two at best.</p></blockquote><p></p>
[QUOTE="Caliban, post: 903448, member: 284"] Unfortunately, the part about Constrict is unclear. It seems clear that the creature does it's Constrict damage in addition to the weapon used on the improved grab attempt (basically doing double damage with the attack that grabs you). It is less clear how it works in successfive rounds. Here is what the SRD says: The MM and MM2 also say the same thing. So it seems that if the creature has just Constrict, it deals it's normal attack damage on a successful grapple check (as opposed to "unarmed damage" for a creature that size). If the creature has just Improved Grab, it deals it's normal attack damage on a successful grapple check (as opposed to "unarmed damage" for a creature that size). If it has both Improved Grab and Constrict, it deals double damage on the initial grapple check (once for attack tht initiated the Improved Grab, and once for Constrict), and double damage on each extra grapple check (once for Improved Grab and once for Constrict). The real confusion is with the Improved Grab Ability, which comes from it's redundant and contradictory statements: First it says that a creature with Improved Grapple needs to take a -20 on it's grapple check to not be considered grappled, and then it says that this happens automatically after a successful Improved Grab. (I made a mistake in my first post, when I said the Improved Grab didn't say anything about this, I missed the contradictory statement at the end of the entry.) Here's what the FAQ has to say on the matter: [b][/b] Based on this, I believe that if the creature choosed not to do any grapple/constrict damage to you after the initial hit with an Improved Grab attack (after it grabs you and establishes it's Hold, it doesn't do any more grapple checks, it just holds on), it's not considered grappled, doesn't lose it's Dexterity bonus, and can attack other people. If the creature has another ability that causes damage, such as acid covered skin or a flame aura, you still take damage for that normally. You are still held, and have to make a grapple check to break free (or you can choose to damage it instead of breaking free). I think Constrict and Improved Grab are a broken combination, most PC's can't take that kind of damage for more than a round or two at best. [/QUOTE]
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