Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Construct-A-Blaster: How to Construct a Blaster
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jeph" data-source="post: 364630" data-attributes="member: 6738"><p>APPENDIX THREE: SAMPLE ENERGY WEAPONS</p><p></p><p>Here are some sample energy weapons. </p><p></p><p>Military Heavy Blaster Rifle</p><p></p><p>Damage: 5d8+2</p><p>Critical: 18-20 / x2</p><p>Accuracy: +0 (-1 recoil, +1 laser targeter)</p><p>Fire Rate: 1</p><p>Settings: Normal, High, Overburn, Charge Shot (special, see text)</p><p>Range: 75', max of 15 increments</p><p>Type: Electric</p><p>Energy per Shot: 9</p><p>Power Source: Self-Recharging Energy Cell, 130 Energy, recharge 1/20 min.</p><p>Modifications: Laster Targeter</p><p>Size: Large</p><p></p><p>This is the dream footsoldier weapon. Recharging energy cell, requires little to no skill to use, deals a tremendous amount of damage and creates a truely massice explosion. This is one of those rare modells where the burst deals damage minus 2 dice to the surrounding area. In addition, a Charged Shot can be fired. If the soldier spends a move action (that can be combined with an actual move) charging for fire, the attack deals tripple damage (but costs quadruple energy). If the spend a full round charging, it deals quadruple damage, but costs quintuple energy. These imprssive weapons are also equipped with a laser targeting device, basically a rich government flexing it's economic muscles. Don't think you can pick up one of these babies at your local hunting store, military issue only. Then there's the black market. I'd say AT LEAST 15,000 credits.</p><p></p><p></p><p>And on the opposite end of the scale, we have the . . .</p><p></p><p></p><p>Civilian Defense Stungun</p><p>Damage: 2d6 Subdual</p><p>Critical: 19-20 / x2</p><p>Accuracy: +0</p><p>Fire Rate: 1</p><p>Settings: Stun</p><p>Range: 40' max of 15 increments</p><p>Type: Electric</p><p>Energy per Shot: 1</p><p>Power Source: Nuclear Battery, 30 energy</p><p>Modifications: Stun Only, Decreased Fire Rate</p><p>Size: Tiny</p><p></p><p>The complete opposite of the aforementioned baddass blaster cannon. This little pistol stuns only, and is meant for military defense. You can pick em up at a thrift shop for about 20 cr, or at the army surplus if you live in a more reputable area. The main roleplaying advantage to a gun like this is similar to that of a quarterstaff: Everyone has one, and they're not much of a threat anyway, so go ahead, take it into the ambassador's chamers.</p><p></p><p></p><p>Long Range Sniper Rifle</p><p>Damage: 4d8</p><p>Critical: 18 - 20 / x2, Vital Scanning (see text)</p><p>Accuracy: +2 (+1 recoil, +1 targeter)</p><p>Fire Rate: 2</p><p>Settings: Medium, Stun</p><p>Range: 150', max of 10 increments</p><p>Type: Fire</p><p>Energy per Shot: 5</p><p>Power Source: Liquid Gel (8 liters), 160 energy, recharge 2 / 7.5 min</p><p>Modifications: Decreased Particle Drift, Laser targeter, Increased Crit, Infrared Targeter, Scope</p><p>Size: Large</p><p></p><p>The LR Sniper is the perfect example of a sniper rifle: Increased range, method of targeting vital areas, low recoil. If the sniper makes a Spot check DC 15, and spends a full round action firing the sniper rifle, they may treat the critical as being 15-20 / x3. Good for assasinations and covert opps, this rifle is also purely army issue, but would probably fetch a price of at least 4,000 cr on the streets.</p></blockquote><p></p>
[QUOTE="Jeph, post: 364630, member: 6738"] APPENDIX THREE: SAMPLE ENERGY WEAPONS Here are some sample energy weapons. Military Heavy Blaster Rifle Damage: 5d8+2 Critical: 18-20 / x2 Accuracy: +0 (-1 recoil, +1 laser targeter) Fire Rate: 1 Settings: Normal, High, Overburn, Charge Shot (special, see text) Range: 75', max of 15 increments Type: Electric Energy per Shot: 9 Power Source: Self-Recharging Energy Cell, 130 Energy, recharge 1/20 min. Modifications: Laster Targeter Size: Large This is the dream footsoldier weapon. Recharging energy cell, requires little to no skill to use, deals a tremendous amount of damage and creates a truely massice explosion. This is one of those rare modells where the burst deals damage minus 2 dice to the surrounding area. In addition, a Charged Shot can be fired. If the soldier spends a move action (that can be combined with an actual move) charging for fire, the attack deals tripple damage (but costs quadruple energy). If the spend a full round charging, it deals quadruple damage, but costs quintuple energy. These imprssive weapons are also equipped with a laser targeting device, basically a rich government flexing it's economic muscles. Don't think you can pick up one of these babies at your local hunting store, military issue only. Then there's the black market. I'd say AT LEAST 15,000 credits. And on the opposite end of the scale, we have the . . . Civilian Defense Stungun Damage: 2d6 Subdual Critical: 19-20 / x2 Accuracy: +0 Fire Rate: 1 Settings: Stun Range: 40' max of 15 increments Type: Electric Energy per Shot: 1 Power Source: Nuclear Battery, 30 energy Modifications: Stun Only, Decreased Fire Rate Size: Tiny The complete opposite of the aforementioned baddass blaster cannon. This little pistol stuns only, and is meant for military defense. You can pick em up at a thrift shop for about 20 cr, or at the army surplus if you live in a more reputable area. The main roleplaying advantage to a gun like this is similar to that of a quarterstaff: Everyone has one, and they're not much of a threat anyway, so go ahead, take it into the ambassador's chamers. Long Range Sniper Rifle Damage: 4d8 Critical: 18 - 20 / x2, Vital Scanning (see text) Accuracy: +2 (+1 recoil, +1 targeter) Fire Rate: 2 Settings: Medium, Stun Range: 150', max of 10 increments Type: Fire Energy per Shot: 5 Power Source: Liquid Gel (8 liters), 160 energy, recharge 2 / 7.5 min Modifications: Decreased Particle Drift, Laser targeter, Increased Crit, Infrared Targeter, Scope Size: Large The LR Sniper is the perfect example of a sniper rifle: Increased range, method of targeting vital areas, low recoil. If the sniper makes a Spot check DC 15, and spends a full round action firing the sniper rifle, they may treat the critical as being 15-20 / x3. Good for assasinations and covert opps, this rifle is also purely army issue, but would probably fetch a price of at least 4,000 cr on the streets. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Construct-A-Blaster: How to Construct a Blaster
Top