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<blockquote data-quote="Crothian" data-source="post: 1468966" data-attributes="member: 232"><p>All four of the types in the monster manual. They thought a mixture of different types would confuse the enemy since their weaknesses vary.</p><p></p><p></p><p></p><p>Just a couple of each, so 8 total.</p><p></p><p></p><p></p><p>They thought so. It wasn't like they could have just bought or made any magicaitem though. One of them took the create golem feat, and he might have had one or two other create feats. I think they liked the idea of creating the golems over just making more magical items. Magical items get boring.</p><p></p><p></p><p></p><p>An Iron and both Clay golems survived. The plan worked well, the Lich was unprepared for the magic immunities of the golems. The Lich's minions try to rush the the golems to take them out fast, but the PC spellcasters just dropped area effect spells on them knowing the golems would be immune.</p><p></p><p></p><p></p><p>They did have a Wizards workshop, actually one the Lich used to use. I think we just used the rules from the MM.</p></blockquote><p></p>
[QUOTE="Crothian, post: 1468966, member: 232"] All four of the types in the monster manual. They thought a mixture of different types would confuse the enemy since their weaknesses vary. Just a couple of each, so 8 total. They thought so. It wasn't like they could have just bought or made any magicaitem though. One of them took the create golem feat, and he might have had one or two other create feats. I think they liked the idea of creating the golems over just making more magical items. Magical items get boring. An Iron and both Clay golems survived. The plan worked well, the Lich was unprepared for the magic immunities of the golems. The Lich's minions try to rush the the golems to take them out fast, but the PC spellcasters just dropped area effect spells on them knowing the golems would be immune. They did have a Wizards workshop, actually one the Lich used to use. I think we just used the rules from the MM. [/QUOTE]
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