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Construct Death Magic
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<blockquote data-quote="Michael Silverbane" data-source="post: 5672103" data-attributes="member: 38016"><p>Since dispel magic and its like are abjurations, I've always assumed that a spell to deanimate a construct would also be an abjuration... Something along the lines of...</p><p></p><p></p><p>Deanimate</p><p>Abjuration</p><p>Level: Sor/Wiz 6</p><p>Components: V, S</p><p>Casting Time: 1 standard action</p><p>Range: Close (25 ft. + 5 ft./2 levels)</p><p>Target: One construct</p><p>Duration: Instantaneous</p><p>Saving Throw: Will partial</p><p>Spell Resistance: Yes</p><p></p><p>You can render inanimate any one construct within range. The target is entitled to a Will saving throw to survive the attack. If the save is successful, the construct instead takes 3d6 points of damage +1 point per caster level (maximum +25).</p><p></p><p>The subject might die from damage even if it succeeds on its saving throw.</p><p></p><p></p><p>This is essentially a reskinned <em>finger of death</em>, reduced one level due to specificity of targets.</p><p></p><p>Since <em>dispel magic</em> and its kin do not allow spell resistance, there could be some argument made that <em>deanimate</em> could also not allow spell resistance. That would make abjurers hell on golems...</p></blockquote><p></p>
[QUOTE="Michael Silverbane, post: 5672103, member: 38016"] Since dispel magic and its like are abjurations, I've always assumed that a spell to deanimate a construct would also be an abjuration... Something along the lines of... Deanimate Abjuration Level: Sor/Wiz 6 Components: V, S Casting Time: 1 standard action Range: Close (25 ft. + 5 ft./2 levels) Target: One construct Duration: Instantaneous Saving Throw: Will partial Spell Resistance: Yes You can render inanimate any one construct within range. The target is entitled to a Will saving throw to survive the attack. If the save is successful, the construct instead takes 3d6 points of damage +1 point per caster level (maximum +25). The subject might die from damage even if it succeeds on its saving throw. This is essentially a reskinned [i]finger of death[/i], reduced one level due to specificity of targets. Since [i]dispel magic[/i] and its kin do not allow spell resistance, there could be some argument made that [i]deanimate[/i] could also not allow spell resistance. That would make abjurers hell on golems... [/QUOTE]
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