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constructing a 3D Tower (Shackled City campaign ending)
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<blockquote data-quote="B4cchus" data-source="post: 4637424" data-attributes="member: 35026"><p>That's some good advice, Janx! Thanks.</p><p></p><p>At this moment, the plan is to make the levels from MDF wood (since I have a lot of that already). It is about 7mm thick.</p><p>I will make pillars on the bottom of each level and small pegs at the bottom of each pillar. These pegs will slot into holes of the previous level.</p><p>This way I will stack each level as the players progress to the top.</p><p></p><p>For fog of war I will reveal rooms and such as the players progres (and not re-hide them when they are out of sight). For the flooplan I intend to use Fat Dragon Dungeon tiles which let me make a faily customized floorplan with good looking hi-res pieces. I will cut these to the appropoate sizes.</p><p>I think I will lay these out as the players progress (instead of glueing them on in advance) but I am still deciding on this (as it may slow down play drasticly).</p><p></p><p>On the thought that this will be a lot of work for single use: I know. But it is the end of our current campaign and I wan''t to end it with a BIG bang <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Also, I misread the scale.. each map square seems to be 10' instead of 5', making each floor about 40 inch by 40 inch. I think I will resize the map down to about 75% of it's origional size.. but it's still going to be BIG! </p><p>The foorprint will be between 30 and 40 inces across and it will be at least as tall!</p><p>Can't wait to start at this tonight! (If time allows).</p></blockquote><p></p>
[QUOTE="B4cchus, post: 4637424, member: 35026"] That's some good advice, Janx! Thanks. At this moment, the plan is to make the levels from MDF wood (since I have a lot of that already). It is about 7mm thick. I will make pillars on the bottom of each level and small pegs at the bottom of each pillar. These pegs will slot into holes of the previous level. This way I will stack each level as the players progress to the top. For fog of war I will reveal rooms and such as the players progres (and not re-hide them when they are out of sight). For the flooplan I intend to use Fat Dragon Dungeon tiles which let me make a faily customized floorplan with good looking hi-res pieces. I will cut these to the appropoate sizes. I think I will lay these out as the players progress (instead of glueing them on in advance) but I am still deciding on this (as it may slow down play drasticly). On the thought that this will be a lot of work for single use: I know. But it is the end of our current campaign and I wan''t to end it with a BIG bang :) Also, I misread the scale.. each map square seems to be 10' instead of 5', making each floor about 40 inch by 40 inch. I think I will resize the map down to about 75% of it's origional size.. but it's still going to be BIG! The foorprint will be between 30 and 40 inces across and it will be at least as tall! Can't wait to start at this tonight! (If time allows). [/QUOTE]
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