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Consultations re 3.5 --> 4E Druid/Wizard Conversion?
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<blockquote data-quote="Flipguarder" data-source="post: 4866807" data-attributes="member: 61430"><p>did this REALLY quick but it works for your character as far as I can tell. Druid wizard is a hard combination because neither their attack stats or secondary stats line up very well. It's not very minmaxed but you won't be doing terribly. I chose more elemental powers as you are nature based. Abilities are probably not maximized but I couldnt think of a better set up.</p><p></p><p>====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>Druwizard, level 10</p><p>Half-Elf, Druid|Wizard</p><p>Hybrid Druid: Hybrid Druid Will</p><p>Hybrid Talent: Arcane Implement Mastery</p><p>Arcane Implement Mastery: Tome of Readiness</p><p>Background: Forest Warden</p><p></p><p>FINAL ABILITY SCORES</p><p>Str 10, Con 10, Dex 10, Int 18, Wis 19, Cha 13.</p><p></p><p>STARTING ABILITY SCORES</p><p>Str 10, Con 8, Dex 10, Int 16, Wis 17, Cha 11.</p><p></p><p></p><p>AC: 19 Fort: 15 Reflex: 19 Will: 21</p><p>HP: 57 Surges: 6 Surge Value: 14</p><p></p><p>TRAINED SKILLS</p><p>Insight +16, Nature +15, Arcana +14</p><p></p><p>UNTRAINED SKILLS</p><p>Acrobatics +5, Bluff +6, Diplomacy +8, Dungeoneering +9, Endurance +5, Heal +9, History +9, Intimidate +6, Perception +10, Religion +9, Stealth +5, Streetwise +6, Thievery +5, Athletics +5</p><p></p><p>FEATS</p><p>Level 1: Hybrid Talent</p><p>Level 2: Enlarge Spell</p><p>Level 4: Focused Expertise (Quarterstaff)</p><p>Level 6: Melee Training (Wisdom)</p><p>Level 8: Armor Proficiency (Leather)</p><p>Level 10: Ritual Caster</p><p></p><p>POWERS</p><p>Dilettante: Thundering Armor</p><p>Hybrid Druid at-will 1: Chill Wind</p><p>Hybrid Wizard at-will 1: Thunderwave</p><p>Tome of Readiness: Icy Terrain</p><p>Hybrid encounter 1: Burning Hands</p><p>Hybrid daily 1: Phantom Chasm</p><p>Hybrid utility 2: Obscuring Mist</p><p>Hybrid encounter 3: Call Lightning</p><p>Hybrid daily 5: Wall of Thorns</p><p>Hybrid utility 6: Wall of Fog</p><p>Hybrid encounter 7: Winter's Wrath</p><p>Hybrid daily 9: Mordenkainen's Sword</p><p>Hybrid utility 10: Blur</p><p></p><p>====== Copy to Clipboard and Press the Import Button on the Summary Tab ======</p></blockquote><p></p>
[QUOTE="Flipguarder, post: 4866807, member: 61430"] did this REALLY quick but it works for your character as far as I can tell. Druid wizard is a hard combination because neither their attack stats or secondary stats line up very well. It's not very minmaxed but you won't be doing terribly. I chose more elemental powers as you are nature based. Abilities are probably not maximized but I couldnt think of a better set up. ====== Created Using Wizards of the Coast D&D Character Builder ====== Druwizard, level 10 Half-Elf, Druid|Wizard Hybrid Druid: Hybrid Druid Will Hybrid Talent: Arcane Implement Mastery Arcane Implement Mastery: Tome of Readiness Background: Forest Warden FINAL ABILITY SCORES Str 10, Con 10, Dex 10, Int 18, Wis 19, Cha 13. STARTING ABILITY SCORES Str 10, Con 8, Dex 10, Int 16, Wis 17, Cha 11. AC: 19 Fort: 15 Reflex: 19 Will: 21 HP: 57 Surges: 6 Surge Value: 14 TRAINED SKILLS Insight +16, Nature +15, Arcana +14 UNTRAINED SKILLS Acrobatics +5, Bluff +6, Diplomacy +8, Dungeoneering +9, Endurance +5, Heal +9, History +9, Intimidate +6, Perception +10, Religion +9, Stealth +5, Streetwise +6, Thievery +5, Athletics +5 FEATS Level 1: Hybrid Talent Level 2: Enlarge Spell Level 4: Focused Expertise (Quarterstaff) Level 6: Melee Training (Wisdom) Level 8: Armor Proficiency (Leather) Level 10: Ritual Caster POWERS Dilettante: Thundering Armor Hybrid Druid at-will 1: Chill Wind Hybrid Wizard at-will 1: Thunderwave Tome of Readiness: Icy Terrain Hybrid encounter 1: Burning Hands Hybrid daily 1: Phantom Chasm Hybrid utility 2: Obscuring Mist Hybrid encounter 3: Call Lightning Hybrid daily 5: Wall of Thorns Hybrid utility 6: Wall of Fog Hybrid encounter 7: Winter's Wrath Hybrid daily 9: Mordenkainen's Sword Hybrid utility 10: Blur ====== Copy to Clipboard and Press the Import Button on the Summary Tab ====== [/QUOTE]
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Consultations re 3.5 --> 4E Druid/Wizard Conversion?
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