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[Contemplating] Dragonlance Classics
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<blockquote data-quote="GruTheWanderer" data-source="post: 650166" data-attributes="member: 3119"><p>My games are a little slow today, and I'm a little bored at work, so I thought I would toss this idea out.</p><p></p><p>When the original Dragonlance modules came out, I bought all twelve of them. Several times over the years my friends and I would start them as a campaign, but we never went further than the third module. Despite their flaws, I enjoyed reading them immensely, and would like to play them through at least once.</p><p></p><p>As creamsteak and others have mentioned, PbP is an excellent format for roleplaying-heavy campaigns, and the Dragonlance Classics certainly fit into that category. For the last month I've considered starting a recruitment thread, but I decided to give myself time to establish my other games first.</p><p></p><p>But, as long as I'm bored, I thought I would share my contemplations with you all.</p><p></p><p>1. I would want to use the existing characters(Tanis, Raistlin, etc), but they would need to be converted to 3E. I think it would work best to use just the four base classes (Cleric, Fighter, Rogue, and Wizard).</p><p></p><p>2. Additional characters would join as the story progressed (Gilthanas, Tika, etc), and after the fourth module the group would split in two. This would allow up to sixteen players eventually.</p><p></p><p>3. The original modules started players at various levels (Raistlin the 3rd level wizard with several 6th level fighters) and progressed into the early teens (subject to racial limits). I would probably start everyone at 5th level and go from there. I'm curious what it would look like if players attained 20th level by the end (2 levels per module). </p><p></p><p>4. In order to finish it within five years, I would probably need to skip over many of the minor fights, but play out the important ones.</p><p></p><p>Hmm, let's start with that. What do you think? What would you suggest?</p></blockquote><p></p>
[QUOTE="GruTheWanderer, post: 650166, member: 3119"] My games are a little slow today, and I'm a little bored at work, so I thought I would toss this idea out. When the original Dragonlance modules came out, I bought all twelve of them. Several times over the years my friends and I would start them as a campaign, but we never went further than the third module. Despite their flaws, I enjoyed reading them immensely, and would like to play them through at least once. As creamsteak and others have mentioned, PbP is an excellent format for roleplaying-heavy campaigns, and the Dragonlance Classics certainly fit into that category. For the last month I've considered starting a recruitment thread, but I decided to give myself time to establish my other games first. But, as long as I'm bored, I thought I would share my contemplations with you all. 1. I would want to use the existing characters(Tanis, Raistlin, etc), but they would need to be converted to 3E. I think it would work best to use just the four base classes (Cleric, Fighter, Rogue, and Wizard). 2. Additional characters would join as the story progressed (Gilthanas, Tika, etc), and after the fourth module the group would split in two. This would allow up to sixteen players eventually. 3. The original modules started players at various levels (Raistlin the 3rd level wizard with several 6th level fighters) and progressed into the early teens (subject to racial limits). I would probably start everyone at 5th level and go from there. I'm curious what it would look like if players attained 20th level by the end (2 levels per module). 4. In order to finish it within five years, I would probably need to skip over many of the minor fights, but play out the important ones. Hmm, let's start with that. What do you think? What would you suggest? [/QUOTE]
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