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[Contemplating] Dragonlance Classics
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<blockquote data-quote="GruTheWanderer" data-source="post: 656708" data-attributes="member: 3119"><p>Pre-Gen PC's are an option. I'd prefer to share the responsibility and privilege with the players, but we'll see.</p><p></p><p>I think the essence of the problem is that some of the ranger and barbarian abilities (two-weapon fighting, spells, rage, animal companions) do not fit the feel of the Dragonlance Classics, IMO. However, if I was really picky, the same could be said of numerous wizard and cleric spells.</p><p></p><p>On the other hand, the skill selection and number of skills, the decision to use light armor, and favored enemy ability do fit the setting. Since the characters would start at 5th level, the usual concern of front-loading rangers is not an issue.</p><p></p><p>The OA method is a possibility. I could also substitute a feat for the animal companion. Or I could just relax a bit about the difference if feel, and trust the player to develop the character appropriately. Perhaps Riverwind does get an animal companion in this version. Maybe Riverwind could rage.</p><p></p><p>To be fair, let's make poll #3: What about rangers?</p><p></p><p>1. Use the PH version</p><p>2. Give fighters a few more skills and Track feat</p><p>3. Use an alternate ranger</p><p>4. Allow barbarian instead</p><p>5. Other</p></blockquote><p></p>
[QUOTE="GruTheWanderer, post: 656708, member: 3119"] Pre-Gen PC's are an option. I'd prefer to share the responsibility and privilege with the players, but we'll see. I think the essence of the problem is that some of the ranger and barbarian abilities (two-weapon fighting, spells, rage, animal companions) do not fit the feel of the Dragonlance Classics, IMO. However, if I was really picky, the same could be said of numerous wizard and cleric spells. On the other hand, the skill selection and number of skills, the decision to use light armor, and favored enemy ability do fit the setting. Since the characters would start at 5th level, the usual concern of front-loading rangers is not an issue. The OA method is a possibility. I could also substitute a feat for the animal companion. Or I could just relax a bit about the difference if feel, and trust the player to develop the character appropriately. Perhaps Riverwind does get an animal companion in this version. Maybe Riverwind could rage. To be fair, let's make poll #3: What about rangers? 1. Use the PH version 2. Give fighters a few more skills and Track feat 3. Use an alternate ranger 4. Allow barbarian instead 5. Other [/QUOTE]
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